## Summary Migrates 16 player-facing legacy `Gump` subclasses in the Veteran Rewards system to `DynamicGump` or `StaticGump<T>`, renames every nested `InternalGump`/`ConfirmGump` to system-prefixed names, and updates external callers to use new static `DisplayTo` entry points. ### Reward chain (Engines/Veteran Rewards) | Gump | Base type | Reasoning | |---|---|---| | `RewardNoticeGump` | `StaticGump<T>` | Fixed layout | | `RewardChoiceGump` | `DynamicGump` | Layout shape varies (per-player categories, entries, pages) | | `RewardConfirmGump` | `DynamicGump` | `entry.Name` is a dynamic cliloc per reward (cliloc rule) | | `RewardOptionGump` | `DynamicGump` | Title cliloc and per-option clilocs are dynamic (cliloc rule) | | `RewardDemolitionGump` | `DynamicGump` | `question` cliloc is dynamic per caller (cliloc rule) | ### Statue (Engines/Veteran Rewards/Character Statue Maker) | Gump | Base type | Reasoning | |---|---|---| | `CharacterStatueGump` | `DynamicGump` | Pose/Direction/Material labels are dynamic clilocs (cliloc rule) | | `CharacterPlinthGump` | `DynamicGump` | `statue.Name`, sculpted-on date, and statue-type cliloc are dynamic (cliloc rule) | ### Decorations (Items/Special/Veteran Rewards) — every `InternalGump` renamed | Original | New name | Base type | Reasoning | |---|---|---|---| | `Banner.InternalGump` | `BannerGump` | `StaticGump<T>` | Fully fixed item-id picker over `Start..End` range | | `Brazier.InternalGump` | `BrazierGump` | `StaticGump<T>` | Fixed two-item picker | | `Cannon.InternalGump` | `CannonGump` | `DynamicGump` | `keg.Validate()` value passed as `~1_CHARGES~` arg (cliloc-arg rule) | | `DecorativeShield.InternalGump` | `DecorativeShieldGump` | `StaticGump<T>` | Fixed item picker over a constant range | | `DecorativeShield.FacingGump` | `DecorativeShieldFacingGump` | `DynamicGump` | Item ids depend on instance state | | `HangingSkeleton.InternalGump` | `HangingSkeletonGump` | `StaticGump<T>` | Fixed item picker (5 hard-coded ids) | | `PottedCactus.InternalGump` | `PottedCactusGump` | `StaticGump<T>` | Fixed 6-item picker | | `StoneAnkh.InternalGump` | `StoneAnkhGump` | `StaticGump<T>` | Fixed two-direction picker | | `WallBanner.InternalGump` | `WallBannerGump` | `StaticGump<T>` | Fixed 30-banner picker across 5 pages | | `WeaponEngravingTool.InternalGump` | `WeaponEngravingToolGump` | `StaticGump<T>` | Fixed text-entry dialog | | `WeaponEngravingTool.ConfirmGump` | `WeaponEngravingToolConfirmGump` | `DynamicGump` | Layout branches on `guildmaster != null` | ### External callers updated `RewardSystem`, `CharacterStatue`, `FireFliesDeed`, `FlamingHead`, `Banner`, `DecorativeShield`, `HangingSkeleton`, `StoneAnkh` (RewardDemolitionGump callers); `AnkhOfSacrifice`, `Cannon`, `MiningCart`, `MinotaurStatue`, `TreeStump` (RewardOptionGump callers); `TinkerGuildmaster` (engraver confirm gump). The pre-existing `FacingGump` inside `Banner.cs` (already `DynamicGump`) was left as-is — it is private, nested inside `InternalTarget`, and never referenced outside.
485 lines
18 KiB
C#
485 lines
18 KiB
C#
using ModernUO.Serialization;
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using Server.Engines.VeteranRewards;
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using Server.Gumps;
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using Server.Network;
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namespace Server.Items;
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[SerializationGenerator(0)]
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public partial class WallBannerComponent : AddonComponent, IDyable
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{
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public WallBannerComponent(int itemID) : base(itemID)
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{
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}
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public override bool NeedsWall => true;
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public override Point3D WallPosition => East ? new Point3D(-1, 0, 0) : new Point3D(0, -1, 0);
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public bool East => ((WallBanner)Addon).East;
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public bool Dye(Mobile from, DyeTub sender)
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{
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if (Deleted)
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{
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return false;
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}
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if (Addon != null)
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{
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Addon.Hue = sender.DyedHue;
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}
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return true;
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}
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}
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[SerializationGenerator(0)]
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public partial class WallBanner : BaseAddon, IRewardItem
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{
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[InvalidateProperties]
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private bool _east;
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[InvalidateProperties]
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[SerializableField(1)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private bool _isRewardItem;
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[Constructible]
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public WallBanner(int bannerID)
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{
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switch (bannerID)
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{
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case 1:
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{
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AddComponent(new WallBannerComponent(0x161F), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x161E), 0, 1, 0);
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AddComponent(new WallBannerComponent(0x161D), 0, 2, 0);
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break;
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}
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case 2:
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{
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AddComponent(new WallBannerComponent(0x1586), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1587), 1, 0, 0);
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AddComponent(new WallBannerComponent(0x1588), 2, 0, 0);
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break;
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}
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case 3:
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{
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AddComponent(new WallBannerComponent(0x1622), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1621), 0, 1, 0);
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AddComponent(new WallBannerComponent(0x1620), 0, 2, 0);
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break;
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}
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case 4:
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{
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AddComponent(new WallBannerComponent(0x1589), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x158A), 1, 0, 0);
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AddComponent(new WallBannerComponent(0x158B), 2, 0, 0);
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break;
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}
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case 5:
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{
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AddComponent(new WallBannerComponent(0x1625), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1624), 0, 1, 0);
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AddComponent(new WallBannerComponent(0x1623), 0, 2, 0);
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break;
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}
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case 6:
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{
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AddComponent(new WallBannerComponent(0x158C), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x158D), 1, 0, 0);
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AddComponent(new WallBannerComponent(0x158E), 2, 0, 0);
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break;
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}
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case 7:
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{
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AddComponent(new WallBannerComponent(0x1628), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1627), 0, 1, 0);
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AddComponent(new WallBannerComponent(0x1626), 0, 2, 0);
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break;
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}
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case 8:
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{
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AddComponent(new WallBannerComponent(0x1590), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1591), 1, 0, 0);
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AddComponent(new WallBannerComponent(0x158F), 2, 0, 0);
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break;
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}
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case 9:
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{
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AddComponent(new WallBannerComponent(0x162A), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1629), 0, 1, 0);
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AddComponent(new WallBannerComponent(0x1626), 0, 2, 0);
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break;
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}
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case 10:
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{
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AddComponent(new WallBannerComponent(0x1592), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1593), 1, 0, 0);
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AddComponent(new WallBannerComponent(0x158F), 2, 0, 0);
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break;
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}
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case 11:
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{
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AddComponent(new WallBannerComponent(0x162D), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x162C), 0, 1, 0);
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AddComponent(new WallBannerComponent(0x162B), 0, 2, 0);
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break;
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}
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case 12:
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{
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AddComponent(new WallBannerComponent(0x1594), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1595), 1, 0, 0);
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AddComponent(new WallBannerComponent(0x1596), 2, 0, 0);
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break;
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}
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case 13:
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{
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AddComponent(new WallBannerComponent(0x1632), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1631), 0, 1, 0);
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AddComponent(new WallBannerComponent(0x162E), 0, 2, 0);
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break;
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}
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case 14:
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{
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AddComponent(new WallBannerComponent(0x1598), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x159B), 1, 0, 0);
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AddComponent(new WallBannerComponent(0x159C), 2, 0, 0);
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break;
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}
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case 15:
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{
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AddComponent(new WallBannerComponent(0x1633), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1630), 0, 1, 0);
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AddComponent(new WallBannerComponent(0x162F), 0, 2, 0);
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break;
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}
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case 16:
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{
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AddComponent(new WallBannerComponent(0x1599), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x159A), 1, 0, 0);
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AddComponent(new WallBannerComponent(0x159D), 2, 0, 0);
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break;
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}
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case 17:
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{
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AddComponent(new WallBannerComponent(0x1610), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x160F), 0, 1, 0);
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break;
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}
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case 18:
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{
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AddComponent(new WallBannerComponent(0x15A0), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x15A1), 1, 0, 0);
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break;
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}
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case 19:
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{
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AddComponent(new WallBannerComponent(0x1612), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1611), 0, 1, 0);
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break;
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}
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case 20:
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{
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AddComponent(new WallBannerComponent(0x15A2), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x15A3), 1, 0, 0);
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break;
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}
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case 21:
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{
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AddComponent(new WallBannerComponent(0x1614), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1613), 0, 1, 0);
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break;
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}
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case 22:
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{
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AddComponent(new WallBannerComponent(0x15A4), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x15A5), 1, 0, 0);
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break;
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}
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case 23:
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{
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AddComponent(new WallBannerComponent(0x1616), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1615), 0, 1, 0);
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break;
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}
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case 24:
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{
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AddComponent(new WallBannerComponent(0x15A6), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x15A7), 1, 0, 0);
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break;
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}
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case 25:
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{
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AddComponent(new WallBannerComponent(0x1618), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1617), 0, 1, 0);
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break;
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}
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case 26:
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{
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AddComponent(new WallBannerComponent(0x15A8), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x15A9), 1, 0, 0);
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break;
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}
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case 27:
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{
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AddComponent(new WallBannerComponent(0x161A), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x1619), 0, 1, 0);
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break;
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}
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case 28:
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{
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AddComponent(new WallBannerComponent(0x15AA), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x15AB), 1, 0, 0);
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break;
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}
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case 29:
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{
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AddComponent(new WallBannerComponent(0x161C), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x161B), 0, 1, 0);
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break;
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}
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case 30:
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{
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AddComponent(new WallBannerComponent(0x15AC), 0, 0, 0);
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AddComponent(new WallBannerComponent(0x15AD), 1, 0, 0);
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break;
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}
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}
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}
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public override BaseAddonDeed Deed =>
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new WallBannerDeed
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{
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IsRewardItem = _isRewardItem
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};
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}
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[SerializationGenerator(0)]
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public partial class WallBannerDeed : BaseAddonDeed, IRewardItem
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{
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[InvalidateProperties]
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private bool _isRewardItem;
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private int _bannerId;
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[Constructible]
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public WallBannerDeed() => LootType = LootType.Blessed;
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public override int LabelNumber => 1080549; // Wall Banner Deed
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public override BaseAddon Addon =>
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new WallBanner(_bannerId)
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{
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IsRewardItem = _isRewardItem
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};
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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if (_isRewardItem)
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{
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list.Add(1076225); // 9th Year Veteran Reward
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (_isRewardItem && !RewardSystem.CheckIsUsableBy(from, this))
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{
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return;
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}
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if (IsChildOf(from.Backpack))
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{
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WallBannerGump.DisplayTo(from, this);
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}
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else
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{
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from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
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}
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}
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public void Use(Mobile m, int bannerID)
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{
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_bannerId = bannerID;
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base.OnDoubleClick(m);
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}
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private class WallBannerGump : StaticGump<WallBannerGump>
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{
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private readonly WallBannerDeed _wallBanner;
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public override bool Singleton => true;
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private WallBannerGump(WallBannerDeed wallBanner) : base(150, 50) => _wallBanner = wallBanner;
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public static void DisplayTo(Mobile from, WallBannerDeed wallBanner)
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{
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if (from?.NetState == null || wallBanner?.Deleted != false)
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{
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return;
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}
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from.SendGump(new WallBannerGump(wallBanner));
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}
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protected override void BuildLayout(ref StaticGumpBuilder builder)
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{
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builder.AddBackground(25, 0, 500, 265, 0xA28);
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builder.AddLabel(70, 12, 0x3E3, "Choose a Wall Banner:");
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builder.AddPage(1);
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builder.AddItem(55, 110, 0x161D);
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builder.AddItem(75, 90, 0x161E);
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builder.AddItem(95, 70, 0x161F);
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builder.AddButton(70, 50, 0x845, 0x846, 1);
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builder.AddItem(105, 70, 0x1586);
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builder.AddItem(125, 90, 0x1587);
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builder.AddItem(145, 110, 0x1588);
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builder.AddButton(145, 50, 0x845, 0x846, 2);
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builder.AddItem(200, 110, 0x1620);
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builder.AddItem(220, 90, 0x1621);
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builder.AddItem(240, 70, 0x1622);
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builder.AddButton(220, 50, 0x845, 0x846, 3);
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builder.AddItem(250, 70, 0x1589);
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builder.AddItem(270, 90, 0x158A);
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builder.AddItem(290, 110, 0x158B);
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builder.AddButton(300, 50, 0x845, 0x846, 4);
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builder.AddItem(350, 110, 0x1623);
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builder.AddItem(370, 90, 0x1624);
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builder.AddItem(390, 70, 0x1625);
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builder.AddButton(365, 50, 0x845, 0x846, 5);
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builder.AddItem(400, 70, 0x158C);
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builder.AddItem(420, 90, 0x158D);
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builder.AddItem(440, 110, 0x158E);
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builder.AddButton(445, 50, 0x845, 0x846, 6);
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builder.AddButton(455, 205, 0x8B0, 0x8B0, 0, GumpButtonType.Page, 2);
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builder.AddPage(2);
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builder.AddItem(52, 110, 0x1626);
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builder.AddItem(72, 90, 0x1627);
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builder.AddItem(95, 70, 0x1628);
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builder.AddButton(70, 50, 0x845, 0x846, 7);
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builder.AddItem(105, 70, 0x1590);
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builder.AddItem(125, 90, 0x1591);
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builder.AddItem(145, 110, 0x158F);
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builder.AddButton(145, 50, 0x845, 0x846, 8);
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builder.AddItem(197, 110, 0x1626);
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builder.AddItem(217, 90, 0x1629);
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builder.AddItem(240, 70, 0x162A);
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builder.AddButton(220, 50, 0x845, 0x846, 9);
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builder.AddItem(250, 70, 0x1592);
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builder.AddItem(270, 90, 0x1593);
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builder.AddItem(290, 110, 0x158F);
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builder.AddButton(300, 50, 0x845, 0x846, 10);
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builder.AddItem(340, 110, 0x162B);
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builder.AddItem(363, 90, 0x162C);
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builder.AddItem(385, 70, 0x162D);
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builder.AddButton(365, 50, 0x845, 0x846, 11);
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builder.AddItem(395, 70, 0x1594);
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builder.AddItem(417, 90, 0x1595);
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builder.AddItem(439, 111, 0x1596);
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builder.AddButton(445, 50, 0x845, 0x846, 12);
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builder.AddButton(70, 205, 0x8AF, 0x8AF, 0, GumpButtonType.Page, 1);
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builder.AddButton(455, 205, 0x8B0, 0x8B0, 0, GumpButtonType.Page, 3);
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builder.AddPage(3);
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builder.AddItem(55, 110, 0x162E);
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builder.AddItem(75, 93, 0x1631);
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builder.AddItem(95, 70, 0x1632);
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builder.AddButton(70, 50, 0x845, 0x846, 13);
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builder.AddItem(118, 70, 0x1598);
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builder.AddItem(138, 94, 0x159B);
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builder.AddItem(159, 113, 0x159C);
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builder.AddButton(160, 50, 0x845, 0x846, 14);
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builder.AddItem(219, 111, 0x162F);
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builder.AddItem(238, 94, 0x1630);
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builder.AddItem(258, 70, 0x1633);
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builder.AddButton(240, 50, 0x845, 0x846, 15);
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builder.AddItem(279, 70, 0x1599);
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builder.AddItem(298, 93, 0x159A);
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builder.AddItem(319, 113, 0x159D);
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builder.AddButton(320, 50, 0x845, 0x846, 16);
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builder.AddItem(380, 90, 0x160F);
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builder.AddItem(400, 70, 0x1610);
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builder.AddButton(390, 50, 0x845, 0x846, 17);
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builder.AddItem(420, 70, 0x15A0);
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builder.AddItem(440, 90, 0x15A1);
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builder.AddButton(455, 50, 0x845, 0x846, 18);
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builder.AddButton(70, 205, 0x8AF, 0x8AF, 0, GumpButtonType.Page, 2);
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builder.AddButton(455, 205, 0x8B0, 0x8B0, 0, GumpButtonType.Page, 4);
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builder.AddPage(4);
|
|
|
|
builder.AddItem(55, 90, 0x1611);
|
|
builder.AddItem(75, 70, 0x1612);
|
|
builder.AddButton(70, 50, 0x845, 0x846, 19);
|
|
builder.AddItem(105, 70, 0x15A2);
|
|
builder.AddItem(125, 90, 0x15A3);
|
|
builder.AddButton(145, 50, 0x845, 0x846, 20);
|
|
builder.AddItem(200, 84, 0x1613);
|
|
builder.AddItem(220, 70, 0x1614);
|
|
builder.AddButton(215, 50, 0x845, 0x846, 21);
|
|
builder.AddItem(250, 70, 0x15A4);
|
|
builder.AddItem(270, 84, 0x15A5);
|
|
builder.AddButton(290, 50, 0x845, 0x846, 22);
|
|
builder.AddItem(350, 90, 0x1615);
|
|
builder.AddItem(370, 70, 0x1616);
|
|
builder.AddButton(365, 50, 0x845, 0x846, 23);
|
|
builder.AddItem(400, 70, 0x15A6);
|
|
builder.AddItem(420, 90, 0x15A7);
|
|
builder.AddButton(445, 50, 0x845, 0x846, 24);
|
|
builder.AddButton(70, 205, 0x8AF, 0x8AF, 0, GumpButtonType.Page, 3);
|
|
builder.AddButton(455, 205, 0x8B0, 0x8B0, 0, GumpButtonType.Page, 5);
|
|
|
|
builder.AddPage(5);
|
|
|
|
builder.AddItem(55, 90, 0x1617);
|
|
builder.AddItem(77, 70, 0x1618);
|
|
builder.AddButton(70, 50, 0x845, 0x846, 25);
|
|
builder.AddItem(105, 70, 0x15A8);
|
|
builder.AddItem(127, 90, 0x15A9);
|
|
builder.AddButton(145, 50, 0x845, 0x846, 26);
|
|
builder.AddItem(200, 90, 0x1619);
|
|
builder.AddItem(222, 70, 0x161A);
|
|
builder.AddButton(220, 50, 0x845, 0x846, 27);
|
|
builder.AddItem(250, 70, 0x15AA);
|
|
builder.AddItem(272, 90, 0x15AB);
|
|
builder.AddButton(300, 50, 0x845, 0x846, 28);
|
|
builder.AddItem(350, 90, 0x161B);
|
|
builder.AddItem(372, 70, 0x161C);
|
|
builder.AddButton(365, 50, 0x845, 0x846, 29);
|
|
builder.AddItem(400, 70, 0x15AC);
|
|
builder.AddItem(422, 90, 0x15AD);
|
|
builder.AddButton(445, 50, 0x845, 0x846, 30);
|
|
builder.AddButton(70, 205, 0x8AF, 0x8AF, 0, GumpButtonType.Page, 4);
|
|
}
|
|
|
|
public override void OnResponse(NetState sender, in RelayInfo info)
|
|
{
|
|
if (_wallBanner?.Deleted != false || info.ButtonID is <= 0 or >= 31)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_wallBanner.Use(sender.Mobile, info.ButtonID);
|
|
}
|
|
}
|
|
}
|