ModernUO/Projects/UOContent/Mobiles/Vendors/NPC
Kamron Batman ab5f615840
perf: Migrate Veteran Reward gumps to DynamicGump/StaticGump (#2415)
## Summary

Migrates 16 player-facing legacy `Gump` subclasses in the Veteran Rewards system to `DynamicGump` or `StaticGump<T>`, renames every nested `InternalGump`/`ConfirmGump` to system-prefixed names, and updates external callers to use new static `DisplayTo` entry points.

### Reward chain (Engines/Veteran Rewards)

| Gump | Base type | Reasoning |
|---|---|---|
| `RewardNoticeGump` | `StaticGump<T>` | Fixed layout |
| `RewardChoiceGump` | `DynamicGump` | Layout shape varies (per-player categories, entries, pages) |
| `RewardConfirmGump` | `DynamicGump` | `entry.Name` is a dynamic cliloc per reward (cliloc rule) |
| `RewardOptionGump` | `DynamicGump` | Title cliloc and per-option clilocs are dynamic (cliloc rule) |
| `RewardDemolitionGump` | `DynamicGump` | `question` cliloc is dynamic per caller (cliloc rule) |

### Statue (Engines/Veteran Rewards/Character Statue Maker)

| Gump | Base type | Reasoning |
|---|---|---|
| `CharacterStatueGump` | `DynamicGump` | Pose/Direction/Material labels are dynamic clilocs (cliloc rule) |
| `CharacterPlinthGump` | `DynamicGump` | `statue.Name`, sculpted-on date, and statue-type cliloc are dynamic (cliloc rule) |

### Decorations (Items/Special/Veteran Rewards) — every `InternalGump` renamed

| Original | New name | Base type | Reasoning |
|---|---|---|---|
| `Banner.InternalGump` | `BannerGump` | `StaticGump<T>` | Fully fixed item-id picker over `Start..End` range |
| `Brazier.InternalGump` | `BrazierGump` | `StaticGump<T>` | Fixed two-item picker |
| `Cannon.InternalGump` | `CannonGump` | `DynamicGump` | `keg.Validate()` value passed as `~1_CHARGES~` arg (cliloc-arg rule) |
| `DecorativeShield.InternalGump` | `DecorativeShieldGump` | `StaticGump<T>` | Fixed item picker over a constant range |
| `DecorativeShield.FacingGump` | `DecorativeShieldFacingGump` | `DynamicGump` | Item ids depend on instance state |
| `HangingSkeleton.InternalGump` | `HangingSkeletonGump` | `StaticGump<T>` | Fixed item picker (5 hard-coded ids) |
| `PottedCactus.InternalGump` | `PottedCactusGump` | `StaticGump<T>` | Fixed 6-item picker |
| `StoneAnkh.InternalGump` | `StoneAnkhGump` | `StaticGump<T>` | Fixed two-direction picker |
| `WallBanner.InternalGump` | `WallBannerGump` | `StaticGump<T>` | Fixed 30-banner picker across 5 pages |
| `WeaponEngravingTool.InternalGump` | `WeaponEngravingToolGump` | `StaticGump<T>` | Fixed text-entry dialog |
| `WeaponEngravingTool.ConfirmGump` | `WeaponEngravingToolConfirmGump` | `DynamicGump` | Layout branches on `guildmaster != null` |

### External callers updated

`RewardSystem`, `CharacterStatue`, `FireFliesDeed`, `FlamingHead`, `Banner`, `DecorativeShield`, `HangingSkeleton`, `StoneAnkh` (RewardDemolitionGump callers); `AnkhOfSacrifice`, `Cannon`, `MiningCart`, `MinotaurStatue`, `TreeStump` (RewardOptionGump callers); `TinkerGuildmaster` (engraver confirm gump).

The pre-existing `FacingGump` inside `Banner.cs` (already `DynamicGump`) was left as-is — it is private, nested inside `InternalTarget`, and never referenced outside.
2026-04-25 20:09:27 -07:00
..
Guildmasters perf: Migrate Veteran Reward gumps to DynamicGump/StaticGump (#2415) 2026-04-25 20:09:27 -07:00
Alchemist.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
AnimalTrainer.cs perf: Migrate NPC and Skill UI gumps to DynamicGump/StaticGump (#2414) 2026-04-25 19:51:42 -07:00
Architect.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Armorer.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Baker.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Bard.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Barkeeper.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Beekeeper.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Blacksmith.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
Bowyer.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Butcher.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Carpenter.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Cobbler.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Cook.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
CustomHairstylist.cs fix: Refactors Custom Hairstylist (#2188) 2025-05-17 03:30:07 -07:00
Farmer.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Fisherman.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Furtrader.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Glassblower.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
GolemCrafter.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
GypsyAnimalTrainer.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
GypsyBanker.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
GypsyMaiden.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
HairStylist.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Herbalist.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
HolyMage.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
InnKeeper.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
IronWorker.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Jeweler.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
KeeperOfChivalry.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
LeatherWorker.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Mage.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Mapmaker.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Miller.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Miner.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Monk.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Provisioner.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Rancher.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Ranger.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
RealEstateBroker.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Scribe.cs fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350) 2023-02-25 00:54:12 -08:00
Shipwright.cs fix: Fixes missing codegen for ShipWright (#1316) 2022-12-30 10:48:42 -08:00
StoneCrafter.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Tailor.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Tanner.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
TavernKeeper.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Thief.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Tinker.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Vagabond.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
VarietyDealer.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Veterinarian.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Waiter.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Weaponsmith.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00
Weaver.cs fix: Changes on Vendor>NPC to use code generation (#1308) 2022-12-22 12:40:26 -08:00