347 lines
12 KiB
C#
347 lines
12 KiB
C#
using System;
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using Server.Gumps;
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namespace Server.Items
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{
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[Flippable(0x14ED, 0x14EE)]
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public class SOS : Item
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{
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private static readonly int[] m_WaterTiles =
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{
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0x00A8, 0x00AB,
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0x0136, 0x0137
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};
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private static readonly Rectangle2D[] m_BritRegions = { new Rectangle2D(0, 0, 5120, 4096) };
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private static readonly Rectangle2D[] m_IlshRegions =
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{ new Rectangle2D(1472, 272, 304, 240), new Rectangle2D(1240, 1000, 312, 160) };
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private static readonly Rectangle2D[] m_MalasRegions = { new Rectangle2D(1376, 1520, 464, 280) };
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private int m_Level;
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[Constructible]
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public SOS(Map map = null) : this(map, MessageInABottle.GetRandomLevel())
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{
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}
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[Constructible]
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public SOS(Map map, int level) : base(0x14EE)
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{
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Weight = 1.0;
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m_Level = level;
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MessageIndex = Utility.Random(MessageEntry.Entries.Length);
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TargetMap = map ?? Map.Trammel;
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TargetLocation = FindLocation(TargetMap);
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UpdateHue();
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}
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public SOS(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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if (IsAncient)
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return 1063450; // an ancient SOS
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return 1041081; // a waterstained SOS
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsAncient => m_Level >= 4;
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[CommandProperty(AccessLevel.GameMaster)]
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public int Level
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{
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get => m_Level;
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set
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{
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m_Level = Math.Max(1, Math.Min(value, 4));
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UpdateHue();
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Map TargetMap { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Point3D TargetLocation { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int MessageIndex { get; set; }
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public void UpdateHue()
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{
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if (IsAncient)
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Hue = 0x481;
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else
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Hue = 0;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(4); // version
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writer.Write(m_Level);
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writer.Write(TargetMap);
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writer.Write(TargetLocation);
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writer.Write(MessageIndex);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 4:
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case 3:
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case 2:
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{
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m_Level = reader.ReadInt();
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goto case 1;
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}
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case 1:
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{
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TargetMap = reader.ReadMap();
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TargetLocation = reader.ReadPoint3D();
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MessageIndex = reader.ReadInt();
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break;
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}
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case 0:
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{
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TargetMap = Map;
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if (TargetMap == null || TargetMap == Map.Internal)
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TargetMap = Map.Trammel;
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TargetLocation = FindLocation(TargetMap);
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MessageIndex = Utility.Random(MessageEntry.Entries.Length);
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break;
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}
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}
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if (version < 2)
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m_Level = MessageInABottle.GetRandomLevel();
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if (version < 3)
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UpdateHue();
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if (version < 4 && TargetMap == Map.Tokuno)
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TargetMap = Map.Trammel;
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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MessageEntry entry;
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if (MessageIndex >= 0 && MessageIndex < MessageEntry.Entries.Length)
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entry = MessageEntry.Entries[MessageIndex];
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else
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entry = MessageEntry.Entries[MessageIndex = Utility.Random(MessageEntry.Entries.Length)];
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// from.CloseGump( typeof( MessageGump ) );
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from.SendGump(new MessageGump(entry, TargetMap, TargetLocation));
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}
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else
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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}
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public static Point3D FindLocation(Map map)
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{
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if (map == null || map == Map.Internal)
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return Point3D.Zero;
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Rectangle2D[] regions;
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if (map == Map.Felucca || map == Map.Trammel)
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regions = m_BritRegions;
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else if (map == Map.Ilshenar)
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regions = m_IlshRegions;
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else if (map == Map.Malas)
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regions = m_MalasRegions;
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else
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regions = new[] { new Rectangle2D(0, 0, map.Width, map.Height) };
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if (regions.Length == 0)
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return Point3D.Zero;
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for (var i = 0; i < 50; ++i)
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{
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var reg = regions.RandomElement();
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var x = Utility.Random(reg.X, reg.Width);
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var y = Utility.Random(reg.Y, reg.Height);
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if (!ValidateDeepWater(map, x, y))
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continue;
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var valid = true;
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for (int j = 1, offset = 5; valid && j <= 5; ++j, offset += 5)
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if (!ValidateDeepWater(map, x + offset, y + offset))
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valid = false;
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else if (!ValidateDeepWater(map, x + offset, y - offset))
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valid = false;
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else if (!ValidateDeepWater(map, x - offset, y + offset))
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valid = false;
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else if (!ValidateDeepWater(map, x - offset, y - offset))
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valid = false;
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if (valid)
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return new Point3D(x, y, 0);
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}
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return Point3D.Zero;
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}
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private static bool ValidateDeepWater(Map map, int x, int y)
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{
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var tileID = map.Tiles.GetLandTile(x, y).ID;
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var water = false;
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for (var i = 0; !water && i < m_WaterTiles.Length; i += 2)
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water = tileID >= m_WaterTiles[i] && tileID <= m_WaterTiles[i + 1];
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return water;
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}
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private class MessageGump : Gump
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{
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public MessageGump(MessageEntry entry, Map map, Point3D loc) : base(150, 50)
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{
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int xLong = 0, yLat = 0;
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int xMins = 0, yMins = 0;
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bool xEast = false, ySouth = false;
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string fmt;
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if (Sextant.Format(loc, map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth))
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fmt = $"{yLat}°{yMins}'{(ySouth ? "S" : "N")},{xLong}°{xMins}'{(xEast ? "E" : "W")}";
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else
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fmt = "?????";
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AddPage(0);
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AddBackground(0, 40, 350, 300, 2520);
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/* This is a message hastily scribbled by a passenger aboard a sinking ship.
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* While it is probably too late to save the passengers and crew,
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* perhaps some treasure went down with the ship!
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* The message gives the ship's last known sextant co-ordinates.
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*/
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AddHtmlLocalized(
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30,
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80,
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285,
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160,
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1018326,
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true,
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true
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);
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AddHtml(35, 240, 230, 20, fmt);
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AddButton(35, 265, 4005, 4007, 0);
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AddHtmlLocalized(70, 265, 100, 20, 1011036); // OKAY
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}
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}
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private class MessageEntry
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{
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public MessageEntry(int width, int height, string message)
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{
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Width = width;
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Height = height;
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Message = message;
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}
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public int Width { get; }
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public int Height { get; }
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public string Message { get; }
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public static MessageEntry[] Entries { get; } =
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{
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new MessageEntry(
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280,
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180,
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"...Ar! {0} and a fair wind! No chance... storms, though--ar! Is that a sea serp...<br><br>uh oh."
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),
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new MessageEntry(
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280,
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215,
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"...been inside this whale for three days now. I've run out of food I can pick out of his teeth. I took a sextant reading through the blowhole: {0}. I'll never see my treasure again..."
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),
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new MessageEntry(
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280,
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285,
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"...grand adventure! Captain Quacklebush had me swab down the decks daily...<br> ...pirates came, I was in the rigging practicing with my sextant. {0} if I am not mistaken...<br> ....scuttled the ship, and our precious cargo went with her and the screaming pirates, down to the bottom of the sea..."
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),
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new MessageEntry(
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280,
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180,
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"Help! Ship going dow...n heavy storms...precious cargo...st reach dest...current coordinates {0}...ve any survivors... ease!"
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),
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new MessageEntry(
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280,
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215,
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"...know that the wreck is near {0} but have not found it. Could the message passed down in my family for generations be wrong? No... I swear on the soul of my grandfather, I will find..."
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),
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new MessageEntry(
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280,
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195,
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"...never expected an iceberg...silly woman on bow crushed instantly...send help to {0}...ey'll never forget the tragedy of the sinking of the Miniscule..."
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),
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new MessageEntry(
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280,
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265,
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"...nobody knew I was a girl. They just assumed I was another sailor...then we met the undine. {0}. It was demanded sacrifice...I was youngset, they figured...<br> ...grabbed the captain's treasure, screamed, 'It'll go down with me!'<br> ...they took me up on it."
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),
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new MessageEntry(
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280,
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230,
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"...so I threw the treasure overboard, before the curse could get me too. But I was too late. Now I am doomed to wander these seas, a ghost forever. Join me: seek ye at {0} if thou wishest my company..."
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),
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new MessageEntry(
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280,
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285,
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"...then the ship exploded. A dragon swooped by. The slime swallowed Bertie whole--he screamed, it was amazing. The sky glowed orange. A sextant reading put us at {0}. Norma was chattering about sailing over the edge of the world. I looked at my hands and saw through them..."
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),
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new MessageEntry(
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280,
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285,
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"...trapped on a deserted island, with a magic fountain supplying wood, fresh water springs, gorgeous scenery, and my lovely young wife. I know the ship with all our life's earnings sank at {0} but I don't know what our coordinates are... someone has GOT to rescue me before Sunday's finals game or I'll go mad..."
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),
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new MessageEntry(
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280,
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160,
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"WANTED: divers exp...d in shipwre...overy. Must have own vess...pply at {0}<br>...good benefits, flexible hours..."
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),
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new MessageEntry(
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280,
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250,
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"...was a cad and a boor, no matter what momma s...rew him overboard! Oh, Anna, 'twas so exciting!<br> Unfort...y he grabbe...est, and all his riches went with him!<br> ...sked the captain, and he says we're at {0}<br>...so maybe..."
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)
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};
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}
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}
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}
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