## Summary T2A tailoring Make Last failed after crafting a cloth item and then a leather item. `CraftContext.LastHue` was set only on the hued (cloth) path, so the next Make Last of a leather item took the hue-aware path and failed with "You don't have the resources". The leather path now resets `LastHue` to -1. ## Testing - `dotnet build`: 0 warnings, 0 errors - No automated test: driving `TailoringMenu` needs a NetState plus tiledata-backed resources, and CI has no tiledata. Not yet exercised in game. |
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|---|---|---|
| .. | ||
| Core | ||
| T2A | ||
| DefAlchemy.cs | ||
| DefBlacksmithy.cs | ||
| DefBowFletching.cs | ||
| DefCarpentry.cs | ||
| DefCartography.cs | ||
| DefCooking.cs | ||
| DefGlassblowing.cs | ||
| DefInscription.cs | ||
| DefMasonry.cs | ||
| DefTailoring.cs | ||
| DefTinkering.cs | ||