ModernUO/Projects/Server/Persistence/StandardSaveStrategy.cs
2020-09-12 15:31:21 -07:00

238 lines
7.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Server.Guilds;
namespace Server
{
public class StandardSaveStrategy : SaveStrategy
{
public enum SaveOption
{
Normal,
Threaded
}
private readonly Queue<Item> _decayQueue;
public StandardSaveStrategy() => _decayQueue = new Queue<Item>();
// TODO: Move to configuration
public static SaveOption SaveType => SaveOption.Normal;
public override string Name => "Standard";
protected bool PermitBackgroundWrite { get; set; }
protected bool UseSequentialWriters => SaveType == SaveOption.Normal || !PermitBackgroundWrite;
public override void Save(bool permitBackgroundWrite)
{
PermitBackgroundWrite = permitBackgroundWrite;
#pragma warning disable CA2008 // Do not create tasks without passing a TaskScheduler *
Task.WaitAll(
Task.Factory.StartNew(SaveMobiles),
Task.Factory.StartNew(SaveItems),
Task.Factory.StartNew(SaveGuilds)
);
#pragma warning restore CA2008 // Do not create tasks without passing a TaskScheduler *
if (permitBackgroundWrite && UseSequentialWriters
) // If we're permitted to write in the background, but we don't anyways, then notify.
{
World.NotifyDiskWriteComplete();
}
}
protected void SaveMobiles()
{
var mobiles = World.Mobiles;
IGenericWriter idx;
IGenericWriter tdb;
IGenericWriter bin;
if (UseSequentialWriters)
{
idx = new BinaryFileWriter(World.MobileIndexPath, false);
tdb = new BinaryFileWriter(World.MobileTypesPath, false);
bin = new BinaryFileWriter(World.MobileDataPath, true);
}
else
{
idx = new AsyncWriter(World.MobileIndexPath, false);
tdb = new AsyncWriter(World.MobileTypesPath, false);
bin = new AsyncWriter(World.MobileDataPath, true);
}
#pragma warning disable CA2008 // Do not create tasks without passing a TaskScheduler *
Task.Factory.StartNew(
() =>
{
tdb.Write(World.m_MobileTypes.Count);
for (var i = 0; i < World.m_MobileTypes.Count; ++i)
{
tdb.Write(World.m_MobileTypes[i].FullName);
}
tdb.Close();
}
);
#pragma warning restore CA2008 // Do not create tasks without passing a TaskScheduler *
Parallel.ForEach(mobiles.Values, mobile => mobile.Serialize());
#pragma warning disable CA2008 // Do not create tasks without passing a TaskScheduler *
Task.Factory.StartNew(
() =>
{
idx.Write(mobiles.Count);
foreach (var m in mobiles.Values)
{
var start = bin.Position;
idx.Write(m.TypeRef);
idx.Write(m.Serial);
idx.Write(start);
idx.Write((int)m.SaveBuffer.Position);
m.SaveBuffer.WriteTo(bin);
m.FreeCache();
}
idx.Close();
bin.Close();
}
);
#pragma warning restore CA2008 // Do not create tasks without passing a TaskScheduler *
}
protected void SaveItems()
{
var items = World.Items;
IGenericWriter idx;
IGenericWriter tdb;
IGenericWriter bin;
if (UseSequentialWriters)
{
idx = new BinaryFileWriter(World.ItemIndexPath, false);
tdb = new BinaryFileWriter(World.ItemTypesPath, false);
bin = new BinaryFileWriter(World.ItemDataPath, true);
}
else
{
idx = new AsyncWriter(World.ItemIndexPath, false);
tdb = new AsyncWriter(World.ItemTypesPath, false);
bin = new AsyncWriter(World.ItemDataPath, true);
}
#pragma warning disable CA2008 // Do not create tasks without passing a TaskScheduler *
Task.Factory.StartNew(
() =>
{
tdb.Write(World.m_ItemTypes.Count);
for (var i = 0; i < World.m_ItemTypes.Count; ++i)
{
tdb.Write(World.m_ItemTypes[i].FullName);
}
tdb.Close();
}
);
#pragma warning restore CA2008 // Do not create tasks without passing a TaskScheduler *
Parallel.ForEach(items.Values, item => item.Serialize());
idx.Write(items.Count);
var n = DateTime.UtcNow;
#pragma warning disable CA2008 // Do not create tasks without passing a TaskScheduler *
Task.Factory.StartNew(
() =>
{
foreach (var item in items.Values)
{
if (item.Decays && item.Parent == null && item.Map != Map.Internal &&
item.LastMoved + item.DecayTime <= n)
{
Console.WriteLine($"Decay Item {item.Name ?? item.DefaultName} ({item.GetType().FullName})");
_decayQueue.Enqueue(item);
}
var start = bin.Position;
idx.Write(item.TypeRef);
idx.Write(item.Serial);
idx.Write(start);
idx.Write((int)item.SaveBuffer.Position);
item.SaveBuffer.WriteTo(bin);
item.FreeCache();
}
idx.Close();
bin.Close();
}
);
#pragma warning restore CA2008 // Do not create tasks without passing a TaskScheduler *
}
protected void SaveGuilds()
{
IGenericWriter idx;
IGenericWriter bin;
if (UseSequentialWriters)
{
idx = new BinaryFileWriter(World.GuildIndexPath, false);
bin = new BinaryFileWriter(World.GuildDataPath, true);
}
else
{
idx = new AsyncWriter(World.GuildIndexPath, false);
bin = new AsyncWriter(World.GuildDataPath, true);
}
Parallel.ForEach(BaseGuild.List.Values, guild => guild.Serialize());
idx.Write(BaseGuild.List.Count);
#pragma warning disable CA2008 // Do not create tasks without passing a TaskScheduler *
Task.Factory.StartNew(
() =>
{
foreach (var guild in BaseGuild.List.Values)
{
var start = bin.Position;
idx.Write(0); // guilds have no typeid
idx.Write(guild.Serial);
idx.Write(start);
idx.Write((int)guild.SaveBuffer.Position);
guild.SaveBuffer.WriteTo(bin);
}
idx.Close();
bin.Close();
}
);
#pragma warning restore CA2008 // Do not create tasks without passing a TaskScheduler *
}
public override void ProcessDecay()
{
while (_decayQueue.Count > 0)
{
var item = _decayQueue.Dequeue();
if (item.OnDecay())
{
item.Delete();
}
}
}
}
}