## Summary - Adds the Endless Decanter of Water (introduced in Publish 66.2 / SA era) - Players throw a full Pitcher of Water at a Water Elemental for a 10% chance to receive the decanter; the pitcher is always destroyed on impact - Each Water Elemental can only yield one decanter; the state is persisted and previously saved elementals are migrated to the new serialization version - The decanter auto-refills from a linked water trough when the owner empties it within 10 tiles of the stored trough location - Linking stores a Point3D + Map snapshot, supporting both static tile troughs and addon troughs - The decanter is blessed and displays Linked/Unlinked status in its tooltip
222 lines
6.8 KiB
C#
222 lines
6.8 KiB
C#
using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Mobiles;
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using Server.Targeting;
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namespace Server.Items;
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[SerializationGenerator(0)]
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public partial class EndlessDecanter : Pitcher
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{
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[InvalidateProperties]
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[SerializableField(0)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private bool _linked;
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[SerializableField(1)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private Point3D _linkLocation;
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[SerializableField(2)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private Map _linkMap;
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[Constructible]
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public EndlessDecanter() : base(BeverageType.Water)
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{
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Hue = 0x399;
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LootType = LootType.Blessed;
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}
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public override double DefaultWeight => 2.0;
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public override int LabelNumber => 1115929; // Endless Decanter of Water
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public override int ComputeItemID() => 0x0FF6;
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, ref list);
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if (!from.Alive)
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{
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return;
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}
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list.Add(new LinkEntry(this));
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if (_linked)
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{
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list.Add(new UnlinkEntry(this));
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}
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1115889); // Auto Water Refill
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if (_linked)
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{
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list.Add(1115893); // Linked
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}
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else
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{
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list.Add(1115894); // Unlinked
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}
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}
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/// <summary>
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/// Triggered by the <see cref="BaseBeverage.Quantity"/> setter after every quantity change.
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/// When the decanter becomes empty and the owner is within 10 tiles of the linked trough,
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/// this method sets <c>Quantity = MaxQuantity</c>, which re-enters the <c>Quantity</c> setter
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/// and calls <c>OnQuantityChanged</c> a second time. The second call is a no-op because
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/// <c>Quantity == 0</c> is false. Recursion depth is bounded to 2.
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/// </summary>
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protected override void OnQuantityChanged()
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{
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if (_linked && Content == BeverageType.Water && Quantity == 0 && RootParent is Mobile owner)
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{
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if (owner.Map == _linkMap && owner.InRange(_linkLocation, 10))
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{
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Quantity = MaxQuantity;
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owner.SendLocalizedMessage(1115901); // The decanter has automatically been filled from the linked water trough.
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owner.PlaySound(0x4E);
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}
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else
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{
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owner.SendLocalizedMessage(1115972); // The decanter's refill attempt failed because the linked water trough is not in the area.
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}
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}
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}
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public static void HandleThrow(Pitcher pitcher, WaterElemental elemental, Mobile thrower)
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{
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if (!pitcher.IsFull)
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{
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thrower.SendLocalizedMessage(1113038); // It is not full.
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return;
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}
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if (!thrower.InRange(elemental.Location, 5))
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{
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thrower.SendLocalizedMessage(500295); // You are too far away to do that.
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return;
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}
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if (!elemental.HasDecanter)
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{
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thrower.SendLocalizedMessage(1115895); // It seems that this water elemental no longer has a magical decanter...
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return;
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}
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thrower.RevealingAction();
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elemental.Damage(1, thrower);
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if (0.1 > Utility.RandomDouble())
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{
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elemental.HasDecanter = false;
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pitcher.Delete();
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thrower.AddToBackpack(new EndlessDecanter());
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thrower.SendLocalizedMessage(1115897); // The water elemental has thrown a magical decanter back to you!
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}
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else
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{
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pitcher.Delete();
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thrower.PlaySound(0x040);
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thrower.SendLocalizedMessage(1115896); // The water pitcher has shattered.
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}
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}
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private class LinkEntry : ContextMenuEntry
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{
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private readonly EndlessDecanter _decanter;
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public LinkEntry(EndlessDecanter decanter) : base(1115891, 0) => _decanter = decanter; // Link
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public override void OnClick(Mobile from, IEntity target)
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{
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if (_decanter.Deleted || !_decanter.Movable || !from.CheckAlive() || !_decanter.CheckItemUse(from))
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{
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return;
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}
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from.SendLocalizedMessage(1115892); // Target a water trough you wish to link.
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from.BeginTarget(10, false, TargetFlags.None, Link_OnTarget, _decanter);
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}
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}
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private static void Link_OnTarget(Mobile from, object targeted, object state)
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{
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var decanter = (EndlessDecanter)state;
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if (decanter?.Deleted != false || !decanter.Movable || !from.CheckAlive() || !decanter.CheckItemUse(from))
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{
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return;
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}
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int itemID;
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Point3D location;
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Map map;
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if (targeted is StaticTarget st)
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{
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itemID = st.ItemID;
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location = st.Location;
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map = from.Map;
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}
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else if (targeted is Item item)
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{
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itemID = item.ItemID;
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location = item.Location;
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map = item.Map;
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}
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else
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{
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from.SendLocalizedMessage(1115900); // Invalid target. Please target a water trough.
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return;
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}
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if (itemID is >= 0xB41 and <= 0xB44)
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{
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decanter.Linked = true;
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decanter.LinkLocation = location;
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decanter.LinkMap = map;
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from.SendLocalizedMessage(1115899); // That water trough has been linked to this decanter.
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// If the decanter is already empty when linked, trigger an immediate refill attempt.
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// OnQuantityChanged is called directly rather than through the Quantity setter because
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// the quantity hasn't changed — we just want to evaluate the refill condition now that
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// a trough location is known.
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if (decanter.IsEmpty && decanter.Content == BeverageType.Water)
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{
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decanter.OnQuantityChanged();
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}
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}
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else
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{
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from.SendLocalizedMessage(1115900); // Invalid target. Please target a water trough.
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}
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}
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private class UnlinkEntry : ContextMenuEntry
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{
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private readonly EndlessDecanter _decanter;
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public UnlinkEntry(EndlessDecanter decanter) : base(1115930, 0) => _decanter = decanter; // Unlink
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public override void OnClick(Mobile from, IEntity target)
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{
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if (_decanter.Deleted || !_decanter.Movable || !from.CheckAlive() || !_decanter.CheckItemUse(from))
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{
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return;
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}
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from.SendLocalizedMessage(1115898); // The link between this decanter and the water trough has been removed.
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_decanter.Linked = false;
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}
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}
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}
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