## Summary
Converts `ReclaimVendorGump`, `VendorInventoryGump`, and the five gumps in `VendorRentalGumps.cs` from legacy `Gump` to `DynamicGump` / `StaticGump<T>` with the static `DisplayTo` entry-point pattern.
| Gump | Target | Reason |
|---|---|---|
| `ReclaimVendorGump` | DynamicGump | Variable vendor inventory list count. |
| `VendorInventoryGump` | DynamicGump | Variable inventory list; keeps `from` (per-row button depends on owner check). |
| `BaseVendorRentalGump` (abstract) → `VendorRentalContractGump`, `VendorRentalOfferGump`, `RenterVendorRentalGump`, `LandlordVendorRentalGump` | DynamicGump | Layout has many conditional sections driven by `GumpType` enum. |
| `VendorRentalRefundGump` | StaticGump | Fixed layout; vendor name, shop name, refund amount in `BuildStrings` placeholders. |
All builder labels and string slots use `$"{value}"` interpolated-string-handler form for zero-allocation text.
Updates callers in `PlayerMobile`, `HouseSign`, `RentedVendor`, and `VendorRentalContract`.
347 lines
9.8 KiB
C#
347 lines
9.8 KiB
C#
using System;
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using ModernUO.Serialization;
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using Server.Collections;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Misc;
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using Server.Multis;
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using Server.Prompts;
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namespace Server.Mobiles;
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public class VendorRentalDuration
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{
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public static readonly VendorRentalDuration[] Instances =
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{
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new(TimeSpan.FromDays(7.0), 1062361), // 1 Week
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new(TimeSpan.FromDays(14.0), 1062362), // 2 Weeks
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new(TimeSpan.FromDays(21.0), 1062363), // 3 Weeks
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new(TimeSpan.FromDays(28.0), 1062364) // 1 Month
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};
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private VendorRentalDuration(TimeSpan duration, int name)
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{
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Duration = duration;
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Name = name;
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}
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public TimeSpan Duration { get; }
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public int Name { get; }
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public int ID
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{
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get
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{
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for (var i = 0; i < Instances.Length; i++)
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{
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if (Instances[i] == this)
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{
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return i;
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}
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}
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return 0;
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}
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}
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}
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[SerializationGenerator(0)]
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public partial class RentedVendor : PlayerVendor
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{
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private Timer _rentalExpireTimer;
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public RentedVendor(
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Mobile owner, BaseHouse house, VendorRentalDuration duration, int rentalPrice,
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bool landlordRenew, int rentalGold
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) : base(owner, house)
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{
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RentalDuration = duration;
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RentalPrice = RenewalPrice = rentalPrice;
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LandlordRenew = landlordRenew;
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RenterRenew = false;
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RentalGold = rentalGold;
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RentalExpireTime = Core.Now + duration.Duration;
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_rentalExpireTimer = new RentalExpireTimer(this, duration.Duration);
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_rentalExpireTimer.Start();
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}
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public VendorRentalDuration RentalDuration { get; private set; }
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[SerializableField(0, getter: "private", setter: "private")]
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private int _rentalDurationId; // TODO: Replace this with something more robust
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[SerializableField(1)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private int _rentalPrice;
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[SerializableField(2)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private bool _landlordRenew;
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[SerializableField(3)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private bool _renterRenew;
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[SerializableField(4)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private int _renewalPrice;
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[SerializableField(5)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private int _rentalGold;
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[DeltaDateTime]
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[SerializableField(6)]
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[SerializedCommandProperty(AccessLevel.GameMaster)]
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private DateTime _rentalExpireTime;
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile Landlord => House?.Owner;
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Renew => LandlordRenew && RenterRenew && House != null && House.DecayType != DecayType.Condemned;
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public override bool IsOwner(Mobile m) => m == Owner || m.AccessLevel >= AccessLevel.GameMaster ||
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Core.ML && AccountHandler.CheckAccount(m, Owner);
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public bool IsLandlord(Mobile m) => House?.IsOwner(m) == true;
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public void ComputeRentalExpireDelay(out int days, out int hours)
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{
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var delay = RentalExpireTime - Core.Now;
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if (delay <= TimeSpan.Zero)
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{
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days = 0;
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hours = 0;
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}
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else
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{
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days = delay.Days;
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hours = delay.Hours;
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}
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}
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public void SendRentalExpireMessage(Mobile to)
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{
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ComputeRentalExpireDelay(out var days, out var hours);
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to.SendLocalizedMessage(
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1062464,
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$"{days}\t{hours}"
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); // The rental contract on this vendor will expire in ~1_DAY~ day(s) and ~2_HOUR~ hour(s).
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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_rentalExpireTimer.Stop();
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}
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public override void Destroy(bool toBackpack)
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{
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if (RentalGold > 0 && House?.IsAosRules == true)
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{
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House.MovingCrate ??= new MovingCrate(House);
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Banker.Deposit(House.MovingCrate, RentalGold);
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RentalGold = 0;
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}
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base.Destroy(toBackpack);
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}
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public override void GetContextMenuEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
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{
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if (from.Alive)
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{
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if (IsOwner(from))
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{
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list.Add(new ContractOptionsEntry());
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}
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else if (IsLandlord(from))
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{
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if (RentalGold > 0)
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{
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list.Add(new CollectRentEntry());
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}
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list.Add(new TerminateContractEntry());
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list.Add(new ContractOptionsEntry());
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}
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}
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base.GetContextMenuEntries(from, ref list);
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}
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[AfterDeserialization]
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private void AfterDeserialization()
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{
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var index = Math.Clamp(_rentalDurationId, 0, VendorRentalDuration.Instances.Length - 1);
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RentalDuration = VendorRentalDuration.Instances[index];
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var delay = _rentalExpireTime - Core.Now;
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_rentalExpireTimer = new RentalExpireTimer(this, delay > TimeSpan.Zero ? delay : TimeSpan.Zero).Start();
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}
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private class ContractOptionsEntry : ContextMenuEntry
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{
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public ContractOptionsEntry() : base(6209)
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{
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}
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public override void OnClick(Mobile from, IEntity target)
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{
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if (!from.CheckAlive() || target is not RentedVendor vendor || vendor.Deleted)
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{
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return;
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}
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if (vendor.IsOwner(from))
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{
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RenterVendorRentalGump.DisplayTo(from, vendor);
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vendor.SendRentalExpireMessage(from);
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}
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else if (vendor.IsLandlord(from))
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{
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LandlordVendorRentalGump.DisplayTo(from, vendor);
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vendor.SendRentalExpireMessage(from);
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}
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}
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}
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private class CollectRentEntry : ContextMenuEntry
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{
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public CollectRentEntry() : base(6212)
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{
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}
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public override void OnClick(Mobile from, IEntity target)
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{
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if (!from.CheckAlive() || target is not RentedVendor vendor || vendor.Deleted || !vendor.IsLandlord(from))
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{
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return;
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}
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if (vendor.RentalGold > 0)
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{
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var depositedGold = Banker.DepositUpTo(from, vendor.RentalGold);
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vendor.RentalGold -= depositedGold;
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if (depositedGold > 0)
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{
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// ~1_AMOUNT~ gold has been deposited into your bank box.
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from.SendLocalizedMessage(1060397, depositedGold.ToString());
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}
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if (vendor.RentalGold > 0)
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{
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from.SendLocalizedMessage(500390); // Your bank box is full.
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}
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}
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}
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}
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private class TerminateContractEntry : ContextMenuEntry
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{
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public TerminateContractEntry() : base(6218)
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{
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}
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public override void OnClick(Mobile from, IEntity target)
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{
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if (!from.CheckAlive() || target is not RentedVendor vendor || vendor.Deleted || !vendor.IsLandlord(from))
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{
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return;
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}
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// Enter the amount of gold you wish to offer the renter in exchange for immediate termination of this contract?
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from.SendLocalizedMessage(1062503);
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from.Prompt = new RefundOfferPrompt(vendor);
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}
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}
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private class RefundOfferPrompt : Prompt
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{
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private readonly RentedVendor m_Vendor;
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public RefundOfferPrompt(RentedVendor vendor) => m_Vendor = vendor;
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public override void OnResponse(Mobile from, string text)
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{
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if (!m_Vendor.CanInteractWith(from, false) || !m_Vendor.IsLandlord(from))
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{
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return;
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}
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text = text.Trim();
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if (!int.TryParse(text, out var amount))
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{
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amount = -1;
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}
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var owner = m_Vendor.Owner;
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if (owner == null)
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{
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return;
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}
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if (amount < 0)
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{
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from.SendLocalizedMessage(1062506); // You did not enter a valid amount. Offer canceled.
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}
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else if (Banker.GetBalance(from) < amount)
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{
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from.SendLocalizedMessage(1062507); // You do not have that much money in your bank account.
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}
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else if (owner.Map != m_Vendor.Map || !owner.InRange(m_Vendor, 5))
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{
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from.SendLocalizedMessage(
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1062505
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); // The renter must be closer to the vendor in order for you to make this offer.
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}
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else
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{
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from.SendLocalizedMessage(1062504); // Please wait while the renter considers your offer.
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VendorRentalRefundGump.DisplayTo(owner, m_Vendor, from, amount);
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}
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}
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}
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private class RentalExpireTimer : Timer
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{
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private readonly RentedVendor m_Vendor;
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public RentalExpireTimer(RentedVendor vendor, TimeSpan delay) : base(delay, vendor.RentalDuration.Duration)
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{
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m_Vendor = vendor;
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}
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protected override void OnTick()
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{
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var renewalPrice = m_Vendor.RenewalPrice;
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if (m_Vendor.Renew && m_Vendor.HoldGold >= renewalPrice)
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{
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m_Vendor.HoldGold -= renewalPrice;
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m_Vendor.RentalGold += renewalPrice;
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m_Vendor.RentalPrice = renewalPrice;
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m_Vendor.RentalExpireTime = Core.Now + m_Vendor.RentalDuration.Duration;
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}
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else
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{
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m_Vendor.Destroy(false);
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}
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}
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}
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}
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