ModernUO/Scripts/Spells
2018-08-09 14:08:34 -07:00
..
Base rework Core.TickCount 2013-10-07 00:22:11 -07:00
Bushido Lightning strike should not consume mana or deactivate when you miss. 2010-09-25 13:48:08 +00:00
Chivalry Fixes lots more spelling errors (#5) 2018-02-20 16:01:41 -08:00
Eighth Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Fifth Adds better type support for pooled enumerables. Refactors code. (#16) 2018-08-09 14:08:34 -07:00
First - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
Fourth Adds better type support for pooled enumerables. Refactors code. (#16) 2018-08-09 14:08:34 -07:00
Gargoyle/SpellDefinitions more gargoyle additions from servuo 2013-11-02 16:21:12 -07:00
Mysticism Basic support for mysticism spells, scrolls, inscription craftables, mystic reagents, 6 new spells 2017-03-21 17:31:08 +01:00
Necromancy Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Ninjitsu Implement Core.TickCount 2013-10-06 03:21:18 -07:00
Second Renames trapable to trappable. (#4) 2018-02-20 11:08:02 -08:00
Seventh Adds better type support for pooled enumerables. Refactors code. (#16) 2018-08-09 14:08:34 -07:00
Sixth Adds better type support for pooled enumerables. Refactors code. (#16) 2018-08-09 14:08:34 -07:00
Spellweaving Adds better type support for pooled enumerables. Refactors code. (#16) 2018-08-09 14:08:34 -07:00
Third Adds better type support for pooled enumerables. Refactors code. (#16) 2018-08-09 14:08:34 -07:00
Initializer.cs Basic support for mysticism spells, scrolls, inscription craftables, mystic reagents, 6 new spells 2017-03-21 17:31:08 +01:00
Reagent.cs Basic support for mysticism spells, scrolls, inscription craftables, mystic reagents, 6 new spells 2017-03-21 17:31:08 +01:00
UnsummonTimer.cs 2006-06-15 04:14:30 +00:00