165 lines
6.2 KiB
C#
165 lines
6.2 KiB
C#
/*************************************************************************
|
|
* ModernUO *
|
|
* Copyright 2019-2020 - ModernUO Development Team *
|
|
* Email: hi@modernuo.com *
|
|
* File: RefPool.cs *
|
|
* *
|
|
* This program is free software: you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation, either version 3 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* You should have received a copy of the GNU General Public License *
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
|
*************************************************************************/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Server.Utilities
|
|
{
|
|
/// <summary> A resource reference object that can be disposed. </summary>
|
|
/// <remarks>
|
|
/// Disposing the reference is expected to return itself back into the
|
|
/// original pool that created it.
|
|
/// </remarks>
|
|
public interface IRef : IDisposable
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Base implementation of the <see cref="IRef" /> interface.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// New implementations of <see cref="IRef" /> should either derive from, or mirror
|
|
/// the functionality of this base implementation.
|
|
/// </remarks>
|
|
/// <typeparam name="TDerived"></typeparam>
|
|
public abstract class BaseRef<TDerived> : IRef where TDerived : IRef
|
|
{
|
|
private readonly RefPool<TDerived> m_Pool;
|
|
public BaseRef(RefPool<TDerived> pool) => m_Pool = pool;
|
|
|
|
public void Dispose()
|
|
{
|
|
OnDispose();
|
|
m_Pool.Return((TDerived)(object)this);
|
|
}
|
|
|
|
protected abstract void OnDispose();
|
|
}
|
|
|
|
/// <summary>
|
|
/// A resource reference pool that manages a collection of reusable resources.
|
|
/// </summary>
|
|
/// <typeparam name="TRef">The <see cref="IRef" /> resource type the pool will contain.</typeparam>
|
|
public class RefPool<TRef> where TRef : IRef
|
|
{
|
|
public delegate TRef Generator(RefPool<TRef> targetPool);
|
|
|
|
public const int DEFAULT_RESOURCE_RETENTION = 10;
|
|
private readonly Generator m_Generator;
|
|
|
|
private readonly Stack<TRef> m_Resources = new Stack<TRef>();
|
|
private int m_MaxRefrenceRetention;
|
|
|
|
/// <param name="generator">The generator function for creating new resources.</param>
|
|
/// <param name="preGenerateCount">
|
|
/// An amount of resources that should be pre-generated during initialization of the resource
|
|
/// pool.
|
|
/// </param>
|
|
public RefPool(Generator generator, int preGenerateCount = 0, int maxRefrenceRetention = DEFAULT_RESOURCE_RETENTION)
|
|
{
|
|
if (generator == null)
|
|
{
|
|
throw new ArgumentNullException(nameof(generator));
|
|
}
|
|
|
|
if (preGenerateCount > maxRefrenceRetention)
|
|
{
|
|
throw new IndexOutOfRangeException(
|
|
$"{nameof(preGenerateCount)} greater than {nameof(maxRefrenceRetention)}"
|
|
);
|
|
}
|
|
|
|
m_Generator = generator;
|
|
m_MaxRefrenceRetention = maxRefrenceRetention;
|
|
while (--preGenerateCount >= 0)
|
|
{
|
|
m_Resources.Push(generator(this));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// The maximum number of unused resources to hold in the pool.
|
|
/// </summary>
|
|
public int MaxRefrenceRetention
|
|
{
|
|
get => m_MaxRefrenceRetention;
|
|
set
|
|
{
|
|
m_MaxRefrenceRetention = value;
|
|
while (m_Resources.Count > value)
|
|
{
|
|
m_Resources.Pop();
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Retrieves a resource reference that is managed by this <see cref="RefPool{TRef}" />. If the pool is has unused
|
|
/// resources,
|
|
/// it will remove one from the pool and return it; otherwise, a new resource will be generated.
|
|
/// </summary>
|
|
/// <returns>Unused resource, or a new resource if no unused resources available.</returns>
|
|
public TRef Get() => m_Resources.TryPop(out var item) ? item : m_Generator(this);
|
|
|
|
/// <summary>
|
|
/// Returns a resource reference to the pool of unused resources.
|
|
/// </summary>
|
|
/// <param name="queueRef">Resource to be returned.</param>
|
|
public void Return(TRef queueRef)
|
|
{
|
|
if (m_Resources.Count < MaxRefrenceRetention)
|
|
{
|
|
m_Resources.Push(queueRef);
|
|
}
|
|
}
|
|
}
|
|
|
|
public class QueueRef<T> : Queue<T>, IRef
|
|
{
|
|
/// <summary>
|
|
/// Generator function for creating instances of the <see cref="QueueRef{T}" /> resource.
|
|
/// </summary>
|
|
public static RefPool<QueueRef<T>>.Generator Generate = targetPool => new QueueRef<T>(targetPool);
|
|
|
|
private readonly RefPool<QueueRef<T>> m_Pool;
|
|
private QueueRef(RefPool<QueueRef<T>> pool) => m_Pool = pool;
|
|
|
|
/// <summary>Clears the queue and returns this resource to its parent resource pool.</summary>
|
|
public void Dispose()
|
|
{
|
|
Clear();
|
|
m_Pool.Return(this);
|
|
}
|
|
}
|
|
|
|
public class StackRef<T> : Stack<T>, IRef
|
|
{
|
|
/// <summary>
|
|
/// Generator function for creating instances of the <see cref="StackRef{T}" /> resource.
|
|
/// </summary>
|
|
public static RefPool<StackRef<T>>.Generator Generate = targetPool => new StackRef<T>(targetPool);
|
|
|
|
private readonly RefPool<StackRef<T>> m_Pool;
|
|
private StackRef(RefPool<StackRef<T>> pool) => m_Pool = pool;
|
|
|
|
/// <summary>Clears the stack and returns this resource to its parent resource pool.</summary>
|
|
public void Dispose()
|
|
{
|
|
Clear();
|
|
m_Pool.Return(this);
|
|
}
|
|
}
|
|
}
|