ModernUO/Projects/UOContent/Spells/Sixth/Invisibility.cs
Kamron Batman 178f71c6dc
chore(content): Cleans up abilities and some spell timers (#427)
- [X] Exposes Index/Count on the timer.
- [X] Cleans up abilities
- [X] Combines some spell context/info objects with their timers to reduce allocations
- [X] Fixes a bug where immolating weapon both finishes effect or stops in the wrong order due to a race condition.
2021-01-23 16:40:53 -08:00

106 lines
3 KiB
C#

using System;
using System.Collections.Generic;
using Server.Engines.ConPVP;
using Server.Items;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Sixth
{
public class InvisibilitySpell : MagerySpell, ISpellTargetingMobile
{
private static readonly SpellInfo m_Info = new(
"Invisibility",
"An Lor Xen",
206,
9002,
Reagent.Bloodmoss,
Reagent.Nightshade
);
private static readonly Dictionary<Mobile, Timer> m_Table = new();
public InvisibilitySpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Sixth;
public void Target(Mobile m)
{
if (m == null)
{
return;
}
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (m is BaseVendor || m is PlayerVendor || m.AccessLevel > Caster.AccessLevel)
{
Caster.SendLocalizedMessage(501857); // This spell won't work on that!
}
else if (CheckBSequence(m))
{
SpellHelper.Turn(Caster, m);
Effects.SendLocationParticles(
EffectItem.Create(new Point3D(m.X, m.Y, m.Z + 16), Caster.Map, EffectItem.DefaultDuration),
0x376A,
10,
15,
5045
);
m.PlaySound(0x3C4);
m.Hidden = true;
m.Combatant = null;
m.Warmode = false;
RemoveTimer(m);
var duration = TimeSpan.FromSeconds(1.2 * Caster.Skills.Magery.Fixed / 10);
BuffInfo.RemoveBuff(m, BuffIcon.HidingAndOrStealth);
BuffInfo.AddBuff(m, new BuffInfo(BuffIcon.Invisibility, 1075825, duration, m)); // Invisibility/Invisible
m_Table[m] = Timer.DelayCall(duration, EndInvisiblity, m);
}
FinishSequence();
}
private static void EndInvisiblity(Mobile m)
{
m.RevealingAction();
RemoveTimer(m);
}
public override bool CheckCast()
{
if (DuelContext.CheckSuddenDeath(Caster))
{
Caster.SendMessage(0x22, "You cannot cast this spell when in sudden death.");
return false;
}
return base.CheckCast();
}
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
}
public static bool HasTimer(Mobile m) => m_Table.ContainsKey(m);
public static void RemoveTimer(Mobile m)
{
if (m_Table.Remove(m, out var t))
{
t.Stop();
}
}
}
}