ModernUO/Projects/UOContent/Mobiles/Townfolk
2026-10-14 08:31:58 -04:00
..
Actor.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
Artist.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
Banker.cs fix: Fixes exploits with bank box deposits. Makes stacking more efficient (#2337) 2026-02-13 20:34:35 -08:00
BaseEscortable.cs #W# MLQuests: Escortable quests are now working. I just need to add more of them. Added moongate to Shiver Island. 2026-10-14 08:31:58 -04:00
BrideGroom.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
EscortableMage.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Gypsy.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
HarborMaster.cs #W# Spawn: Finishing up Overworld npc/animal spawns. 2026-10-12 12:06:05 -04:00
Merchant.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Messenger.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Minter.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Ninja.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Noble.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Peasant.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Prisoner.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Samurai.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
Sculptor.cs chore: Fixes variable types for possible performance issues (#2172) 2025-05-01 21:54:41 -07:00
SeekerOfAdventure.cs fix: Fixes ML Escortables and codegens (#1525) 2023-09-30 14:11:48 -07:00
TownCrier.cs perf: Migrate NPC and Skill UI gumps to DynamicGump/StaticGump (#2414) 2026-04-25 19:51:42 -07:00