ModernUO/Server/ClientVersion.cs
asayre 2ad37d54aa Lots of fixes, changes, rewrites of various things, including but not limited to:
Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy.  Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.

MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented.  Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle.  Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00

299 lines
No EOL
6.4 KiB
C#

/***************************************************************************
* ClientVersion.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
using System.Text;
using System.Collections;
namespace Server
{
public enum ClientType
{
Regular,
UOTD,
God
}
public class ClientVersion : IComparable, IComparer
{
private int m_Major, m_Minor, m_Revision, m_Patch;
private ClientType m_Type;
private string m_SourceString;
public int Major
{
get
{
return m_Major;
}
}
public int Minor
{
get
{
return m_Minor;
}
}
public int Revision
{
get
{
return m_Revision;
}
}
public int Patch
{
get
{
return m_Patch;
}
}
public ClientType Type
{
get
{
return m_Type;
}
}
public string SourceString
{
get
{
return m_SourceString;
}
}
public ClientVersion( int maj, int min, int rev, int pat ) : this( maj, min, rev, pat, ClientType.Regular )
{
}
public ClientVersion( int maj, int min, int rev, int pat, ClientType type )
{
m_Major = maj;
m_Minor = min;
m_Revision = rev;
m_Patch = pat;
m_Type = type;
m_SourceString = ToString();
}
public static bool operator == ( ClientVersion l, ClientVersion r )
{
return ( Compare( l, r ) == 0 );
}
public static bool operator != ( ClientVersion l, ClientVersion r )
{
return ( Compare( l, r ) != 0 );
}
public static bool operator >= ( ClientVersion l, ClientVersion r )
{
return ( Compare( l, r ) >= 0 );
}
public static bool operator > ( ClientVersion l, ClientVersion r )
{
return ( Compare( l, r ) > 0 );
}
public static bool operator <= ( ClientVersion l, ClientVersion r )
{
return ( Compare( l, r ) <= 0 );
}
public static bool operator < ( ClientVersion l, ClientVersion r )
{
return ( Compare( l, r ) < 0 );
}
public override int GetHashCode()
{
return m_Major ^ m_Minor ^ m_Revision ^ m_Patch ^ (int)m_Type;
}
public override bool Equals( object obj )
{
if ( obj == null )
return false;
ClientVersion v = obj as ClientVersion;
if ( v == null )
return false;
return m_Major == v.m_Major
&& m_Minor == v.m_Minor
&& m_Revision == v.m_Revision
&& m_Patch == v.m_Patch
&& m_Type == v.m_Type;
}
public override string ToString()
{
StringBuilder builder = new StringBuilder( 16 );
builder.Append( m_Major );
builder.Append( '.' );
builder.Append( m_Minor );
builder.Append( '.' );
builder.Append( m_Revision );
if( m_Major <= 5 && m_Minor <= 0 && m_Revision <= 6 ) //Anything before 5.0.7
{
if( m_Patch > 0 )
builder.Append( (char)('a' + (m_Patch - 1)) );
}
else
{
builder.Append( '.' );
builder.Append( m_Patch );
}
if ( m_Type != ClientType.Regular )
{
builder.Append( ' ' );
builder.Append( m_Type.ToString() );
}
return builder.ToString();
}
public ClientVersion( string fmt )
{
m_SourceString = fmt;
try
{
fmt = fmt.ToLower();
int br1 = fmt.IndexOf( '.' );
int br2 = fmt.IndexOf( '.', br1 + 1 );
int br3 = br2 + 1;
while ( br3 < fmt.Length && Char.IsDigit( fmt, br3 ) )
br3++;
m_Major = Utility.ToInt32( fmt.Substring( 0, br1 ) );
m_Minor = Utility.ToInt32( fmt.Substring( br1 + 1, br2 - br1 - 1 ) );
m_Revision = Utility.ToInt32( fmt.Substring( br2 + 1, br3 - br2 - 1 ) );
if( br3 < fmt.Length )
{
if( m_Major <= 5 && m_Minor <= 0 && m_Revision <= 6 ) //Anything before 5.0.7
{
if( !Char.IsWhiteSpace( fmt, br3 ) )
m_Patch = (fmt[br3] - 'a') + 1;
}
else
{
m_Patch = Utility.ToInt32( fmt.Substring( br3+1, fmt.Length - br3 - 1 ) );
}
}
if ( fmt.IndexOf( "god" ) >= 0 || fmt.IndexOf( "gq" ) >= 0 )
m_Type = ClientType.God;
else if ( fmt.IndexOf( "third dawn" ) >= 0 || fmt.IndexOf( "uo:td" ) >= 0 || fmt.IndexOf( "uotd" ) >= 0 || fmt.IndexOf( "uo3d" ) >= 0 || fmt.IndexOf( "uo:3d" ) >= 0 )
m_Type = ClientType.UOTD;
else
m_Type = ClientType.Regular;
}
catch
{
m_Major = 0;
m_Minor = 0;
m_Revision = 0;
m_Patch = 0;
m_Type = ClientType.Regular;
}
}
public int CompareTo( object obj )
{
if ( obj == null )
return 1;
ClientVersion o = obj as ClientVersion;
if ( o == null )
throw new ArgumentException();
if ( m_Major > o.m_Major )
return 1;
else if ( m_Major < o.m_Major )
return -1;
else if ( m_Minor > o.m_Minor )
return 1;
else if ( m_Minor < o.m_Minor )
return -1;
else if ( m_Revision > o.m_Revision )
return 1;
else if ( m_Revision < o.m_Revision )
return -1;
else if ( m_Patch > o.m_Patch )
return 1;
else if ( m_Patch < o.m_Patch )
return -1;
else
return 0;
}
public static bool IsNull( object x )
{
return Object.ReferenceEquals( x, null );
}
public int Compare( object x, object y )
{
if ( IsNull( x ) && IsNull( y ) )
return 0;
else if ( IsNull( x ) )
return -1;
else if ( IsNull( y ) )
return 1;
ClientVersion a = x as ClientVersion;
ClientVersion b = y as ClientVersion;
if ( IsNull( a ) || IsNull( b ) )
throw new ArgumentException();
return a.CompareTo( b );
}
public static int Compare( ClientVersion a, ClientVersion b )
{
if ( IsNull( a ) && IsNull( b ) )
return 0;
else if ( IsNull( a ) )
return -1;
else if ( IsNull( b ) )
return 1;
return a.CompareTo( b );
}
}
}