* Fixes pooled timer leaking * Fixes `[dumptimers` command so it outputs properly, adds spacing, and stacktraces * Adds `[Tidy]` for serializing Lists. This will remove deleted entities during world save before serializing the list. * Adds helpers for managing Lists/Sets/Dictionaries ### New API ```cs // Creates the list if it is null, then adds Utility.Add(ref list, value); Utility.Add(ref set, value); Utility.Add(ref dict, key, value); // Nulls the variable if the count is zero Utility.Remove(ref list, value); Utility.Remove(ref set, value); Utility.Remove(ref dict, key); // Marks entity as dirty in addition to doing the action entity.Add(list, value); // Marks entity as dirty, and will create list if it doesn't exist entity.Add(ref list, value); // Marks entity as dirty in addition to doing the action entity.Remove(list, value); // Marks entity as dirty, and will null the list count is zero entity.Remove(ref list, value); ``` ### Updates to [dumptimers <img width="825" alt="Screen Shot 2021-08-14 at 2 55 10 AM" src="https://user-images.githubusercontent.com/3953314/129442449-ccf7fe14-29d6-4f3f-9366-c8eb7b9828a7.png">
97 lines
3.3 KiB
C#
97 lines
3.3 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2021 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: SourceGeneration.Attribute.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System.Collections.Immutable;
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using System.Text;
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using Microsoft.CodeAnalysis;
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namespace SerializationGenerator
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{
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public static partial class SourceGeneration
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{
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public static void GenerateAttribute(this StringBuilder source, string attrClassName, ImmutableArray<TypedConstant> args)
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{
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source.Append($" [{attrClassName}");
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var hasArgs = args.Length > 0;
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if (hasArgs)
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{
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source.Append("(");
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}
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for (var i = 0; i < args.Length; i++)
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{
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var arg = args[i];
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source.GenerateTypedConstant(arg);
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if (i < args.Length - 1)
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{
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source.Append(", ");
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}
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}
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if (hasArgs)
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{
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source.Append(")");
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}
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source.AppendLine("]");
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}
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public static void GenerateAttribute(this StringBuilder source, AttributeData attr)
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{
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source.Append($" [{attr.AttributeClass?.Name}");
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var ctorArgs = attr.ConstructorArguments;
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var namedArgs = attr.NamedArguments;
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var hasArgs = ctorArgs.Length + namedArgs.Length > 0;
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if (hasArgs)
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{
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source.Append("(");
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}
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for (var i = 0; i < ctorArgs.Length; i++)
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{
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var arg = ctorArgs[i];
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source.GenerateTypedConstant(arg);
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if (i < ctorArgs.Length - 1)
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{
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source.Append(", ");
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}
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}
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for (var i = 0; i < namedArgs.Length; i++)
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{
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var arg = namedArgs[i];
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source.GenerateNamedArgument(arg);
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if (i < namedArgs.Length - 1)
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{
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source.Append(", ");
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}
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}
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if (hasArgs)
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{
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source.Append(")");
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}
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source.AppendLine("]");
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}
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public static void AggressiveInline(this StringBuilder source, string indent) =>
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source.AppendLine(
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$"{indent}[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]"
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);
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}
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}
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