ModernUO/Projects/Server/Network/Packets
Kamron Batman 10a69bf754
feat: Adds a memory mirrored ring buffer for networking. (#1533)
## Breaking Changes

Incoming packet registration signature has changed to:
```cs
delegate* void OnReceiveCallback(NetState state, SpanReader reader, int packetLength);

IncomingPackets.Register(int packetID, int length, bool ingame, OnReceiveCallback onReceive);
```

For example, an incoming packet handler signature would now look like this:
```cs
public static void SomeIncomingPacket(NetState state, SpanReader reader, int packetLength)
{
    // Parse the data
}
```

## Summary

Updates the network Pipe class to use a mirrored memory technique. This technique involves mapping the same physical memory to two contiguous virtual memory spaces so the byte buffer appears duplicated. This allows writing to a double-sized array to wrap around without the need for the `CircularBuffer` classes.

In practice this allows us to use `Span<byte>` as if the buffer was a regular array.


### Bug Fixes

- [X] Fixes bad fixed length string parsing
2023-10-09 00:57:53 -07:00
..
IncomingPackets.cs feat: Adds a memory mirrored ring buffer for networking. (#1533) 2023-10-09 00:57:53 -07:00
OutgoingAccountPackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingCombatPackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingContainerPackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingDamagePackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingEffectPackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingEntityPackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingEquipmentPackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingGumpPackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingItemPackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingLightPackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingMapPackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingMenuPackets.cs fix: Stops creating blocked packets entirely (#944) 2022-02-27 00:13:49 -08:00
OutgoingMessagePackets.cs fix: Fixes more packet initializations (#1507) 2023-09-19 00:02:17 -07:00
OutgoingMobilePackets.cs fix: Fixes more packet initializations (#1507) 2023-09-19 00:02:17 -07:00
OutgoingMovementPackets.cs feat: Adds a movement throttle system. Removes Fastwalk system. (#1511) 2023-09-27 20:53:22 -07:00
OutgoingPackets.cs fix: Tidy up socket dispose. (#1334) 2023-02-07 21:22:04 -08:00
OutgoingPlayerPackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingSecureTradePackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingTargetPackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingVendorBuyPackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
OutgoingVendorSellPackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
PacketContainerBuilder.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00