ModernUO/Projects/UOContent/Engines/Pathing
Kamron Batman 977fdc2c5a
fix: Removes GetObjectsInRange and fixes boat planks closing (#1579)
## BREAKING CHANGE

- Deletes `map.GetObjectsInRange` and `map.GetObejctsInBounds`

### Notes

Developers are expected to enumerate mobiles and items separately now using `map.GetMobilesInRange` and `map.GetItemsInRange`. This helps keep the code streamlined so we don't have to maintain multiple copies of ref struct enumerators that do the same thing.


### Fixes

- [X] Fixes bug with planks closing
- [X] Fixes issue with iterating items/mobiles from a null map
2023-11-03 13:45:18 -07:00
..
FastAStarAlgorithm.cs fix: Fixes FastAStar (#788) 2021-09-16 23:38:51 -07:00
Movement.cs fix: Removes GetObjectsInRange and fixes boat planks closing (#1579) 2023-11-03 13:45:18 -07:00
MovementPath.cs fix: Update LabelTo, SendMessage, etc to Interpolated Strings (#1283) 2022-11-28 19:58:12 -08:00
MoveResult.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
PathAlgorithm.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
PathFollower.cs fix: Removes run flag from NPC movement (#1357) 2023-03-02 10:58:17 -08:00