ModernUO/Projects/UOContent/Items/Construction/Doors
Kamron Batman 977fdc2c5a
fix: Removes GetObjectsInRange and fixes boat planks closing (#1579)
## BREAKING CHANGE

- Deletes `map.GetObjectsInRange` and `map.GetObejctsInBounds`

### Notes

Developers are expected to enumerate mobiles and items separately now using `map.GetMobilesInRange` and `map.GetItemsInRange`. This helps keep the code streamlined so we don't have to maintain multiple copies of ref struct enumerators that do the same thing.


### Fixes

- [X] Fixes bug with planks closing
- [X] Fixes issue with iterating items/mobiles from a null map
2023-11-03 13:45:18 -07:00
..
BaseDoor.cs fix: Removes GetObjectsInRange and fixes boat planks closing (#1579) 2023-11-03 13:45:18 -07:00
Doors.cs fix: Fixes doors as decorations & optimizes them (#1392) 2023-04-18 19:28:54 -07:00
HouseDoors.cs fix: Fixes doors as decorations & optimizes them (#1392) 2023-04-18 19:28:54 -07:00
Portcullis.cs fix: Fixes doors as decorations & optimizes them (#1392) 2023-04-18 19:28:54 -07:00
SecretDoors.cs fix: Fixes doors as decorations & optimizes them (#1392) 2023-04-18 19:28:54 -07:00