ModernUO/Projects/UOContent/Mobiles
2023-11-18 10:22:40 -08:00
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Abilities fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
AI fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
Animals fix: Fixes negative random numbers (#1600) 2023-11-18 10:22:40 -08:00
Familiars fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
Guards fix: Changes BaseWeapon to source generator and changes crafter to string (#1519) 2023-09-29 22:45:37 -07:00
Healers fix: Adds generic entity persistence support and BOBEntry as entities (#1527) 2023-10-01 17:38:52 -07:00
Hireables fix: Hireables should not drop their pack (#1503) 2023-09-17 17:24:59 -07:00
Monsters fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
Special fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
Townfolk fix: Cleans up entity persistence. Generalizes Mobiles/Items/Guilds (#1528) 2023-10-01 22:10:47 -07:00
Vendors fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
BaseCreature.cs fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
NPCSpeeds.cs fix: Makes NPC active movement half think speed (#1256) 2022-11-20 20:05:43 -08:00
PlayerMobile.cs fix: Acquired recipes are now a Set (#1596) 2023-11-17 00:04:46 -08:00
VirtualMountItem.cs feat: Adds Stamina System to overhaul overweight. (#1465) 2023-09-16 17:52:54 -07:00