ModernUO/Projects/UOContent/Multis/Houses
Kamron Batman ca3df9cfa7
fix: Adds multis to map iterators, fixes searching empty nested containers (#1581)
### Summary
Eliminates `IPooledEnumerable<BaseMulti>` and `eable.Free()` from `Map` for multis. This drastically simplifies code that iterates in range, for example:

```cs
foreach (var m in m.GetMultisInRange(5))
{
}
```
The code above no longer requires an eable and calling `Free()`.


### Bug Fixes
- [X] Fixes an issue with searching through nested empty containers.
2023-11-05 08:17:34 -08:00
..
BaseHouse.cs fix: Adds multis to map iterators, fixes searching empty nested containers (#1581) 2023-11-05 08:17:34 -08:00
ContestHouses.cs fix: Fixes structured logging (#1043) 2022-06-05 01:00:22 -07:00
HouseFoundation.cs feat: Adds a memory mirrored ring buffer for networking. (#1533) 2023-10-09 00:57:53 -07:00
HousePackets.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
HousePlacement.cs fix: Adds multis to map iterators, fixes searching empty nested containers (#1581) 2023-11-05 08:17:34 -08:00
HousePlacementTool.cs fix: Update LabelTo, SendMessage, etc to Interpolated Strings (#1283) 2022-11-28 19:58:12 -08:00
Houses.cs fix(houses): Converts house packets (1 of 2) (#502) 2021-02-13 09:18:12 -08:00
HouseSign.cs fix: Update LabelTo, SendMessage, etc to Interpolated Strings (#1283) 2022-11-28 19:58:12 -08:00
HouseTeleporter.cs fix: Cleans up Point checks and removes statics (#966) 2022-03-20 23:15:59 -07:00
MovingCrate.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
PreviewHouse.cs fix: Fixes spell mechanics and misc bugs (#1118) 2022-07-14 22:01:59 -07:00