## Changes
- [X] Adds OPL convenience methods
- `opl.Add(cliloc, value)` and `opl.Add(value)` - value as an integer or string works just like `opl.Add(cliloc, $"{value}")`
- `opl.AddLocalized(cliloc, clilocValue)` - works the same as `opl.Add(cliloc, $"#{clilocValue}");`
- [X] Simplifies basic `list.Add()` situations
- [X] Changes cliloc as an argument so it works with custom IPropertyList implementations (HTML)
- [X] Fixes plants so they support the old localization and new (changed in 7.0.12.0+)
- [X] Exposes more methods to override for Item to make creating custom OPL possible.
## Important Notes
* Using a ternary as an argument, like this `opl.Add(number, showType ? $"{type}\t{value}" : $"{value}");` _will not use the correct string interpolation_. This means if you use a custom PropertyList (for HTML or some other purpose), the property list won't be localized properly.
* All localization values must be interpolated, even if they are literal strings, or integers. Example: `opl.Add(number, $"{"Charges"}\t{m_Charges}");` is correct. Using the following: `$"Charges\t{m_Charges}"` will not work for custom PropertyList implementations!
71 lines
1.8 KiB
C#
71 lines
1.8 KiB
C#
namespace Server.Factions
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{
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public class FactionTrapRemovalKit : Item
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{
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[Constructible]
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public FactionTrapRemovalKit() : base(7867)
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{
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LootType = LootType.Blessed;
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Charges = 25;
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}
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public FactionTrapRemovalKit(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int Charges { get; set; }
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public override int LabelNumber => 1041508; // a faction trap removal kit
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public void ConsumeCharge(Mobile consumer)
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{
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--Charges;
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if (Charges <= 0)
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{
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Delete();
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consumer?.SendLocalizedMessage(1042531); // You have used all of the parts in your trap removal kit.
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}
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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// NOTE: OSI does not list uses remaining; intentional difference
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list.Add(1060584, Charges); // uses remaining: ~1_val~
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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writer.WriteEncodedInt(Charges);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 1:
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{
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Charges = reader.ReadEncodedInt();
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break;
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}
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case 0:
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{
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Charges = 25;
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break;
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}
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}
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}
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}
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}
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