## Changes
- [X] Adds OPL convenience methods
- `opl.Add(cliloc, value)` and `opl.Add(value)` - value as an integer or string works just like `opl.Add(cliloc, $"{value}")`
- `opl.AddLocalized(cliloc, clilocValue)` - works the same as `opl.Add(cliloc, $"#{clilocValue}");`
- [X] Simplifies basic `list.Add()` situations
- [X] Changes cliloc as an argument so it works with custom IPropertyList implementations (HTML)
- [X] Fixes plants so they support the old localization and new (changed in 7.0.12.0+)
- [X] Exposes more methods to override for Item to make creating custom OPL possible.
## Important Notes
* Using a ternary as an argument, like this `opl.Add(number, showType ? $"{type}\t{value}" : $"{value}");` _will not use the correct string interpolation_. This means if you use a custom PropertyList (for HTML or some other purpose), the property list won't be localized properly.
* All localization values must be interpolated, even if they are literal strings, or integers. Example: `opl.Add(number, $"{"Charges"}\t{m_Charges}");` is correct. Using the following: `$"Charges\t{m_Charges}"` will not work for custom PropertyList implementations!
738 lines
22 KiB
C#
738 lines
22 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Items;
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using Server.Multis;
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using Server.Network;
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namespace Server.Engines.Plants
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{
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public enum PlantStatus
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{
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BowlOfDirt = 0,
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Seed = 1,
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Sapling = 2,
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Plant = 4,
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FullGrownPlant = 7,
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DecorativePlant = 10,
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DeadTwigs = 11,
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Stage1 = 1,
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Stage2 = 2,
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Stage3 = 3,
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Stage4 = 4,
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Stage5 = 5,
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Stage6 = 6,
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Stage7 = 7,
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Stage8 = 8,
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Stage9 = 9
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}
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public class PlantItem : Item, ISecurable
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{
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private PlantHue m_PlantHue;
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private PlantStatus m_PlantStatus;
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private PlantType m_PlantType;
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private bool m_ShowType;
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// For clients older than 7.0.12.0
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private ObjectPropertyList _oldClientPropertyList;
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[Constructible]
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public PlantItem(bool fertileDirt = false) : base(0x1602)
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{
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Weight = 1.0;
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m_PlantStatus = PlantStatus.BowlOfDirt;
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PlantSystem = new PlantSystem(this, fertileDirt);
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Level = SecureLevel.Owner;
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Plants.Add(this);
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}
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public PlantItem(Serial serial) : base(serial)
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{
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}
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public PlantSystem PlantSystem { get; private set; }
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public ObjectPropertyList OldClientPropertyList =>
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_oldClientPropertyList ??= InitializePropertyList(_oldClientPropertyList);
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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[CommandProperty(AccessLevel.GameMaster)]
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public PlantStatus PlantStatus
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{
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get => m_PlantStatus;
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set
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{
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if (m_PlantStatus == value || value is < PlantStatus.BowlOfDirt or > PlantStatus.DeadTwigs)
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{
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return;
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}
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double ratio;
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if (PlantSystem != null)
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{
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ratio = (double)PlantSystem.Hits / PlantSystem.MaxHits;
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}
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else
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{
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ratio = 1.0;
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}
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m_PlantStatus = value;
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if (m_PlantStatus >= PlantStatus.DecorativePlant)
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{
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PlantSystem = null;
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}
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else
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{
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PlantSystem ??= new PlantSystem(this, false);
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var hits = (int)(PlantSystem.MaxHits * ratio);
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if (hits == 0 && m_PlantStatus > PlantStatus.BowlOfDirt)
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{
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PlantSystem.Hits = 1;
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}
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else
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{
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PlantSystem.Hits = hits;
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}
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}
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Update();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public PlantType PlantType
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{
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get => m_PlantType;
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set
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{
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m_PlantType = value;
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Update();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public PlantHue PlantHue
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{
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get => m_PlantHue;
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set
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{
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m_PlantHue = value;
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Update();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool ShowType
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{
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get => m_ShowType;
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set
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{
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m_ShowType = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool ValidGrowthLocation
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{
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get
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{
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if (IsLockedDown && RootParent == null)
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{
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return true;
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}
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if (RootParent is not Mobile owner)
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{
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return false;
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}
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return IsChildOf(owner.Backpack) || IsChildOf(owner.FindBankNoCreate());
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsGrowable => m_PlantStatus >= PlantStatus.BowlOfDirt && m_PlantStatus <= PlantStatus.Stage9;
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsCrossable => PlantHueInfo.IsCrossable(PlantHue) && PlantTypeInfo.IsCrossable(PlantType);
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Reproduces => PlantHueInfo.CanReproduce(PlantHue) && PlantTypeInfo.CanReproduce(PlantType);
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public static List<PlantItem> Plants { get; } = new();
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[CommandProperty(AccessLevel.GameMaster)]
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public SecureLevel Level { get; set; }
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public override void OnSingleClick(Mobile from)
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{
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if (m_PlantStatus >= PlantStatus.DeadTwigs)
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{
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LabelTo(from, LabelNumber);
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}
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else if (m_PlantStatus >= PlantStatus.DecorativePlant)
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{
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LabelTo(from, 1061924); // a decorative plant
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}
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else if (m_PlantStatus >= PlantStatus.FullGrownPlant)
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{
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LabelTo(from, PlantTypeInfo.GetInfo(m_PlantType).Name);
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}
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else
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{
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LabelTo(from, 1029913); // plant bowl
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}
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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SetSecureLevelEntry.AddTo(from, this, list);
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}
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public int GetLocalizedPlantStatus()
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{
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if (m_PlantStatus >= PlantStatus.Plant)
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{
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return 1060812; // plant
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}
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if (m_PlantStatus >= PlantStatus.Sapling)
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{
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return 1023305; // sapling
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}
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if (m_PlantStatus >= PlantStatus.Seed)
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{
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return 1060810; // seed
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}
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return 1026951; // dirt
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}
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public int GetLocalizedContainerType() => 1150435;
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private void Update()
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{
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if (m_PlantStatus >= PlantStatus.DeadTwigs)
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{
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ItemID = 0x1B9D;
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Hue = PlantHueInfo.GetInfo(m_PlantHue).Hue;
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}
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else if (m_PlantStatus >= PlantStatus.FullGrownPlant)
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{
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ItemID = PlantTypeInfo.GetInfo(m_PlantType).ItemID;
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Hue = PlantHueInfo.GetInfo(m_PlantHue).Hue;
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}
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else if (m_PlantStatus >= PlantStatus.Plant)
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{
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ItemID = 0x1600;
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Hue = 0;
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}
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else
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{
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ItemID = 0x1602;
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Hue = 0;
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}
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InvalidateProperties();
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}
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private ObjectPropertyList InitializePropertyList(ObjectPropertyList list)
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{
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GetProperties(list);
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AppendChildProperties(list);
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list.Terminate();
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return list;
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}
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// Overridden to support new and old client localization
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public override void SendOPLPacketTo(NetState ns, Span<byte> opl = default)
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{
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if (!ObjectPropertyList.Enabled)
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{
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return;
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}
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if (ns.Version < ClientVersion.Version70120)
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{
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ns.SendOPLInfo(Serial, OldClientPropertyList.Hash);
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return;
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}
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ns.SendOPLInfo(this);
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}
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public override void SendPropertiesTo(NetState ns)
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{
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if (ns?.Version < ClientVersion.Version70120)
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{
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ns?.Send(OldClientPropertyList.Buffer);
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return;
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}
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ns?.Send(PropertyList.Buffer);
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}
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public override void ClearProperties()
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{
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base.ClearProperties();
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_oldClientPropertyList = null;
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}
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public override void InvalidateProperties()
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{
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if (!ObjectPropertyList.Enabled)
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{
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return;
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}
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base.InvalidateProperties();
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if (Map != null && Map != Map.Internal && !World.Loading)
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{
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int? oldHash = _oldClientPropertyList?.Hash;
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if (oldHash != null)
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{
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_oldClientPropertyList.Reset();
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}
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else
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{
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_oldClientPropertyList = new ObjectPropertyList(this);
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}
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InitializePropertyList(_oldClientPropertyList);
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if (oldHash != _oldClientPropertyList.Hash)
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{
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Delta(ItemDelta.Properties);
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}
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}
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else
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{
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ClearProperties();
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}
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}
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public override void OnAosSingleClick(Mobile from)
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{
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var ns = from?.NetState;
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if (ns == null)
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{
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return;
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}
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var opl = ns.Version < ClientVersion.Version70120 ? OldClientPropertyList : PropertyList;
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if (opl.Header > 0)
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{
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from.NetState.SendMessageLocalized(
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Serial,
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ItemID,
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MessageType.Label,
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0x3B2,
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3,
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opl.Header,
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Name,
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opl.HeaderArgs
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);
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}
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}
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public override void GetProperties(IPropertyList list)
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{
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if (m_PlantStatus >= PlantStatus.DeadTwigs)
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{
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base.GetProperties(list);
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return;
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}
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var container = GetLocalizedContainerType();
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var dirt = PlantSystem.GetLocalizedDirtStatus();
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var health = PlantSystem.GetLocalizedHealth();
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var plantStatus = GetLocalizedPlantStatus();
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if (m_PlantStatus < PlantStatus.Seed)
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{
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// Clients above 7.0.12.0 use the regular PropertyList
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if (list != _oldClientPropertyList)
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{
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// a ~1_val~ of ~2_val~ dirt
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list.Add(1060830, $"{container:#}\t{dirt:#}");
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}
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else
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{
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// a ~1_val~ of ~2_val~ dirt
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list.Add(1060830, $"{dirt:#}");
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}
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return;
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}
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var typeInfo = PlantTypeInfo.GetInfo(m_PlantType);
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var hueInfo = PlantHueInfo.GetInfo(m_PlantHue);
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if (m_PlantStatus >= PlantStatus.DecorativePlant)
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{
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list.Add(typeInfo.GetPlantLabelDecorative(hueInfo), $"{hueInfo.Name:#}\t{typeInfo.Name:#}");
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return;
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}
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if (m_PlantStatus >= PlantStatus.FullGrownPlant)
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{
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list.Add(
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typeInfo.GetPlantLabelFullGrown(hueInfo),
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$"{health:#}\t{hueInfo.Name:#}\t{typeInfo.Name:#}"
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);
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return;
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}
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if (m_ShowType)
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{
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var plantNumber = m_PlantStatus == PlantStatus.Plant
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? typeInfo.GetPlantLabelPlant(hueInfo)
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: typeInfo.GetPlantLabelSeed(hueInfo);
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if (list != _oldClientPropertyList)
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{
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list.Add(
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plantNumber,
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$"{container:#}\t{dirt:#}\t{health:#}\t{hueInfo.Name:#}\t{typeInfo.Name:#}\t{plantStatus:#}"
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);
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}
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else
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{
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list.Add(
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plantNumber,
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$"{dirt:#}\t{health:#}\t{hueInfo.Name:#}\t{typeInfo.Name:#}\t{plantStatus:#}"
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);
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}
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}
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else
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{
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var category = typeInfo.PlantCategory == PlantCategory.Default ? hueInfo.Name : (int)typeInfo.PlantCategory;
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var plantNumber = hueInfo.IsBright() ? 1060832 : 1060831;
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if (list != _oldClientPropertyList)
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{
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list.Add(plantNumber, $"{container:#}\t{dirt:#}\t{health:#}\t{category:#}\t{plantStatus:#}");
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}
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else
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{
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list.Add(plantNumber,$"{dirt:#}\t{health:#}\t{category:#}\t{plantStatus:#}");
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}
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}
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}
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public bool IsUsableBy(Mobile from) =>
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IsChildOf(from.Backpack) || IsChildOf(from.FindBankNoCreate()) || IsLockedDown && IsAccessibleTo(from) ||
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RootParent is Item root && root.IsSecure && root.IsAccessibleTo(from);
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public override void OnDoubleClick(Mobile from)
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{
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if (m_PlantStatus >= PlantStatus.DecorativePlant)
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{
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return;
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}
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var loc = GetWorldLocation();
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if (!from.InLOS(loc) || !from.InRange(loc, 2))
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3E9, 1019045); // I can't reach that.
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return;
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}
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if (!IsUsableBy(from))
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{
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LabelTo(from, 1061856); // You must have the item in your backpack or locked down in order to use it.
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return;
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}
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from.SendGump(new MainPlantGump(this));
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}
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public void PlantSeed(Mobile from, Seed seed)
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{
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if (m_PlantStatus >= PlantStatus.FullGrownPlant)
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{
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LabelTo(from, 1061919); // You must use a seed on some prepared soil!
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}
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else if (!IsUsableBy(from))
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{
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LabelTo(from, 1061921); // The bowl of dirt must be in your pack, or you must lock it down.
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}
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else if (m_PlantStatus != PlantStatus.BowlOfDirt)
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{
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from.SendLocalizedMessage(
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1080389,
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$"#{GetLocalizedPlantStatus()}"
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); // This bowl of dirt already has a ~1_val~ in it!
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}
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else if (PlantSystem.Water < 2)
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{
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LabelTo(from, 1061920); // The dirt needs to be softened first.
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}
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else
|
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{
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m_PlantType = seed.PlantType;
|
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m_PlantHue = seed.PlantHue;
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m_ShowType = seed.ShowType;
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seed.Consume();
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PlantStatus = PlantStatus.Seed;
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PlantSystem.Reset(false);
|
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LabelTo(from, 1061922); // You plant the seed in the bowl of dirt.
|
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}
|
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}
|
|
|
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public void Die()
|
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{
|
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if (m_PlantStatus >= PlantStatus.FullGrownPlant)
|
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{
|
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PlantStatus = PlantStatus.DeadTwigs;
|
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}
|
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else
|
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{
|
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PlantStatus = PlantStatus.BowlOfDirt;
|
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PlantSystem.Reset(true);
|
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}
|
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}
|
|
|
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public void Pour(Mobile from, Item item)
|
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{
|
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if (m_PlantStatus >= PlantStatus.DeadTwigs)
|
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{
|
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return;
|
|
}
|
|
|
|
if (m_PlantStatus == PlantStatus.DecorativePlant)
|
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{
|
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LabelTo(from, 1053049); // This is a decorative plant, it does not need watering!
|
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return;
|
|
}
|
|
|
|
if (!IsUsableBy(from))
|
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{
|
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LabelTo(from, 1061856); // You must have the item in your backpack or locked down in order to use it.
|
|
return;
|
|
}
|
|
|
|
if (item is BaseBeverage beverage)
|
|
{
|
|
if (beverage.IsEmpty || !beverage.Pourable || beverage.Content != BeverageType.Water)
|
|
{
|
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LabelTo(from, 1053069); // You can't use that on a plant!
|
|
return;
|
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}
|
|
|
|
if (!beverage.ValidateUse(from, true))
|
|
{
|
|
return;
|
|
}
|
|
|
|
beverage.Quantity--;
|
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PlantSystem.Water++;
|
|
|
|
from.PlaySound(0x4E);
|
|
LabelTo(from, 1061858); // You soften the dirt with water.
|
|
}
|
|
else if (item is BasePotion potion)
|
|
{
|
|
if (ApplyPotion(potion.PotionEffect, false, out var message))
|
|
{
|
|
potion.Consume();
|
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from.PlaySound(0x240);
|
|
from.AddToBackpack(new Bottle());
|
|
}
|
|
|
|
LabelTo(from, message);
|
|
}
|
|
else if (item is PotionKeg keg)
|
|
{
|
|
if (keg.Held <= 0)
|
|
{
|
|
LabelTo(from, 1053069); // You can't use that on a plant!
|
|
return;
|
|
}
|
|
|
|
if (ApplyPotion(keg.Type, false, out var message))
|
|
{
|
|
keg.Held--;
|
|
from.PlaySound(0x240);
|
|
}
|
|
|
|
LabelTo(from, message);
|
|
}
|
|
else
|
|
{
|
|
LabelTo(from, 1053069); // You can't use that on a plant!
|
|
}
|
|
}
|
|
|
|
public bool ApplyPotion(PotionEffect effect, bool testOnly, out int message)
|
|
{
|
|
if (m_PlantStatus >= PlantStatus.DecorativePlant)
|
|
{
|
|
message = 1053049; // This is a decorative plant, it does not need watering!
|
|
return false;
|
|
}
|
|
|
|
if (m_PlantStatus == PlantStatus.BowlOfDirt)
|
|
{
|
|
message = 1053066; // You should only pour potions on a plant or seed!
|
|
return false;
|
|
}
|
|
|
|
var full = false;
|
|
|
|
if (effect is PotionEffect.PoisonGreater or PotionEffect.PoisonDeadly)
|
|
{
|
|
if (PlantSystem.IsFullPoisonPotion)
|
|
{
|
|
full = true;
|
|
}
|
|
else if (!testOnly)
|
|
{
|
|
PlantSystem.PoisonPotion++;
|
|
}
|
|
}
|
|
else if (effect == PotionEffect.CureGreater)
|
|
{
|
|
if (PlantSystem.IsFullCurePotion)
|
|
{
|
|
full = true;
|
|
}
|
|
else if (!testOnly)
|
|
{
|
|
PlantSystem.CurePotion++;
|
|
}
|
|
}
|
|
else if (effect == PotionEffect.HealGreater)
|
|
{
|
|
if (PlantSystem.IsFullHealPotion)
|
|
{
|
|
full = true;
|
|
}
|
|
else if (!testOnly)
|
|
{
|
|
PlantSystem.HealPotion++;
|
|
}
|
|
}
|
|
else if (effect == PotionEffect.StrengthGreater)
|
|
{
|
|
if (PlantSystem.IsFullStrengthPotion)
|
|
{
|
|
full = true;
|
|
}
|
|
else if (!testOnly)
|
|
{
|
|
PlantSystem.StrengthPotion++;
|
|
}
|
|
}
|
|
else if (effect is PotionEffect.PoisonLesser or PotionEffect.Poison or PotionEffect.CureLesser or PotionEffect.Cure or PotionEffect.HealLesser or PotionEffect.Heal or PotionEffect.Strength)
|
|
{
|
|
message = 1053068; // This potion is not powerful enough to use on a plant!
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
message = 1053069; // You can't use that on a plant!
|
|
return false;
|
|
}
|
|
|
|
if (full)
|
|
{
|
|
message = 1053065; // The plant is already soaked with this type of potion!
|
|
return false;
|
|
}
|
|
|
|
message = 1053067; // You pour the potion over the plant.
|
|
return true;
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(2); // version
|
|
|
|
writer.Write((int)Level);
|
|
|
|
writer.Write((int)m_PlantStatus);
|
|
writer.Write((int)m_PlantType);
|
|
writer.Write((int)m_PlantHue);
|
|
writer.Write(m_ShowType);
|
|
|
|
if (m_PlantStatus < PlantStatus.DecorativePlant)
|
|
{
|
|
PlantSystem.Save(writer);
|
|
}
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
switch (version)
|
|
{
|
|
case 2:
|
|
case 1:
|
|
{
|
|
Level = (SecureLevel)reader.ReadInt();
|
|
goto case 0;
|
|
}
|
|
case 0:
|
|
{
|
|
if (version < 1)
|
|
{
|
|
Level = SecureLevel.CoOwners;
|
|
}
|
|
|
|
m_PlantStatus = (PlantStatus)reader.ReadInt();
|
|
m_PlantType = (PlantType)reader.ReadInt();
|
|
m_PlantHue = (PlantHue)reader.ReadInt();
|
|
m_ShowType = reader.ReadBool();
|
|
|
|
if (m_PlantStatus < PlantStatus.DecorativePlant)
|
|
{
|
|
PlantSystem = new PlantSystem(this, reader);
|
|
}
|
|
|
|
if (version < 2 && PlantHueInfo.IsCrossable(m_PlantHue))
|
|
{
|
|
m_PlantHue |= PlantHue.Reproduces;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
Plants.Add(this);
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
Plants.Remove(this);
|
|
}
|
|
}
|
|
}
|