## Changes
- [X] Adds OPL convenience methods
- `opl.Add(cliloc, value)` and `opl.Add(value)` - value as an integer or string works just like `opl.Add(cliloc, $"{value}")`
- `opl.AddLocalized(cliloc, clilocValue)` - works the same as `opl.Add(cliloc, $"#{clilocValue}");`
- [X] Simplifies basic `list.Add()` situations
- [X] Changes cliloc as an argument so it works with custom IPropertyList implementations (HTML)
- [X] Fixes plants so they support the old localization and new (changed in 7.0.12.0+)
- [X] Exposes more methods to override for Item to make creating custom OPL possible.
## Important Notes
* Using a ternary as an argument, like this `opl.Add(number, showType ? $"{type}\t{value}" : $"{value}");` _will not use the correct string interpolation_. This means if you use a custom PropertyList (for HTML or some other purpose), the property list won't be localized properly.
* All localization values must be interpolated, even if they are literal strings, or integers. Example: `opl.Add(number, $"{"Charges"}\t{m_Charges}");` is correct. Using the following: `$"Charges\t{m_Charges}"` will not work for custom PropertyList implementations!
306 lines
9.4 KiB
C#
306 lines
9.4 KiB
C#
using System;
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using Server.Engines.Stealables;
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using Server.Misc;
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using Server.Mobiles;
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using Server.Targeting;
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namespace Server.Items
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{
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public abstract class BasePigmentsOfTokuno : Item, IUsesRemaining
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{
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private static readonly Type[] m_Glasses =
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{
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typeof(MaritimeGlasses),
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typeof(WizardsGlasses),
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typeof(TradeGlasses),
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typeof(LyricalGlasses),
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typeof(NecromanticGlasses),
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typeof(LightOfWayGlasses),
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typeof(FoldedSteelGlasses),
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typeof(PoisonedGlasses),
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typeof(TreasureTrinketGlasses),
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typeof(MaceShieldGlasses),
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typeof(ArtsGlasses),
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typeof(AnthropomorphistGlasses)
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};
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private static readonly Type[] m_Replicas =
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{
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typeof(ANecromancerShroud),
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typeof(BraveKnightOfTheBritannia),
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typeof(CaptainJohnsHat),
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typeof(DetectiveBoots),
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typeof(DjinnisRing),
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typeof(EmbroideredOakLeafCloak),
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typeof(GuantletsOfAnger),
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typeof(LieutenantOfTheBritannianRoyalGuard),
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typeof(OblivionsNeedle),
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typeof(RoyalGuardSurvivalKnife),
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typeof(SamaritanRobe),
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typeof(TheMostKnowledgePerson),
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typeof(TheRobeOfBritanniaAri),
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typeof(AcidProofRobe),
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typeof(Calm),
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typeof(CrownOfTalKeesh),
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typeof(FangOfRactus),
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typeof(GladiatorsCollar),
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typeof(OrcChieftainHelm),
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typeof(Pacify),
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typeof(Quell),
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typeof(ShroudOfDeciet),
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typeof(Subdue)
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};
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private static readonly Type[] m_DyableHeritageItems =
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{
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typeof(ChargerOfTheFallen),
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typeof(SamuraiHelm),
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typeof(HolySword),
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typeof(LeggingsOfEmbers),
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typeof(ShaminoCrossbow)
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};
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private TextDefinition m_Label;
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private int m_UsesRemaining;
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public BasePigmentsOfTokuno() : base(0xEFF)
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{
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Weight = 1.0;
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m_UsesRemaining = 1;
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}
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public BasePigmentsOfTokuno(int uses) : base(0xEFF)
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{
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Weight = 1.0;
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m_UsesRemaining = uses;
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}
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public BasePigmentsOfTokuno(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1070933; // Pigments of Tokuno
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protected TextDefinition Label
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{
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get => m_Label;
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set
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{
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m_Label = value;
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InvalidateProperties();
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}
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}
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/* DO NOT USE! Only used in serialization of pigments that originally derived from Item */
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protected bool InheritsItem { get; private set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int UsesRemaining
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{
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get => m_UsesRemaining;
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set
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{
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m_UsesRemaining = value;
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InvalidateProperties();
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}
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}
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bool IUsesRemaining.ShowUsesRemaining
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{
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get => true;
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set { }
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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if (m_Label > 0)
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{
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TextDefinition.AddTo(list, m_Label);
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}
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list.Add(1060584, m_UsesRemaining); // uses remaining: ~1_val~
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsAccessibleTo(from) && from.InRange(GetWorldLocation(), 3))
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{
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from.SendLocalizedMessage(1070929); // Select the artifact or enhanced magic item to dye.
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from.BeginTarget(3, false, TargetFlags.None, InternalCallback);
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}
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else
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{
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from.SendLocalizedMessage(502436); // That is not accessible.
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}
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}
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private void InternalCallback(Mobile from, object targeted)
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{
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if (Deleted || UsesRemaining <= 0 || !from.InRange(GetWorldLocation(), 3) ||
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!IsAccessibleTo(from))
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{
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return;
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}
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if (targeted is not Item i)
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{
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from.SendLocalizedMessage(1070931); // You can only dye artifacts and enhanced magic items with this tub.
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}
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else if (!from.InRange(i.GetWorldLocation(), 3) || !IsAccessibleTo(from))
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{
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from.SendLocalizedMessage(502436); // That is not accessible.
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}
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else if (from.Items.Contains(i))
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{
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from.SendLocalizedMessage(1070930); // Can't dye artifacts or enhanced magic items that are being worn.
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}
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else if (i.IsLockedDown)
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{
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from.SendLocalizedMessage(
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1070932
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); // You may not dye artifacts and enhanced magic items which are locked down.
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}
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else if (i.QuestItem)
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{
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from.SendLocalizedMessage(1151836); // You may not dye toggled quest items.
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}
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else if (i is MetalPigmentsOfTokuno)
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{
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from.SendLocalizedMessage(1042417); // You cannot dye that.
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}
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else if (i is LesserPigmentsOfTokuno)
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{
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from.SendLocalizedMessage(1042417); // You cannot dye that.
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}
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else if (i is PigmentsOfTokuno)
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{
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from.SendLocalizedMessage(1042417); // You cannot dye that.
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}
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else if (!IsValidItem(i))
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{
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from.SendLocalizedMessage(
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1070931
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); // You can only dye artifacts and enhanced magic items with this tub. //Yes, it says tub on OSI. Don't ask me why ;p
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}
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else
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{
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// Notes: on OSI there IS no hue check to see if it's already hued. and no messages on successful hue either
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i.Hue = Hue;
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if (--UsesRemaining <= 0)
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{
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Delete();
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}
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from.PlaySound(0x23E); // As per OSI TC1
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}
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}
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public static bool IsValidItem(Item i)
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{
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if (i is BasePigmentsOfTokuno)
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{
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return false;
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}
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var t = i.GetType();
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var resource = CraftResource.None;
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if (i is BaseWeapon weapon)
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{
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resource = weapon.Resource;
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}
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else if (i is BaseArmor armor)
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{
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resource = armor.Resource;
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}
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else if (i is BaseClothing clothing)
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{
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resource = clothing.Resource;
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}
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if (!CraftResources.IsStandard(resource))
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{
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return true;
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}
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return IsInTypeList(t, TreasuresOfTokuno.TokunoDyable)
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|| IsInTypeList(t, TreasuresOfTokuno.LesserArtifactsTotal)
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|| IsInTypeList(t, TreasuresOfTokuno.GreaterArtifacts)
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|| IsInTypeList(t, DemonKnight.ArtifactRarity10)
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|| IsInTypeList(t, DemonKnight.ArtifactRarity11)
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|| IsInTypeList(t, MondainsLegacy.Artifacts)
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|| IsInTypeList(t, StealableArtifacts.TypesOfEntries)
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|| IsInTypeList(t, Paragon.Artifacts)
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|| IsInTypeList(t, Leviathan.Artifacts)
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|| IsInTypeList(t, TreasureMapChest.Artifacts)
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|| IsInTypeList(t, m_Replicas)
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|| IsInTypeList(t, m_DyableHeritageItems)
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|| IsInTypeList(t, m_Glasses);
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}
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private static bool IsInTypeList(Type t, Type[] list)
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{
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for (var i = 0; i < list.Length; i++)
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{
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if (list[i].IsAssignableFrom(t))
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{
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return true;
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}
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}
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return false;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1);
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writer.WriteEncodedInt(m_UsesRemaining);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 1:
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{
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m_UsesRemaining = reader.ReadEncodedInt();
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break;
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}
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case 0: // Old pigments that inherited from item
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{
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InheritsItem = true;
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if (this is LesserPigmentsOfTokuno)
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{
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((LesserPigmentsOfTokuno)this).Type = (LesserPigmentType)reader.ReadEncodedInt();
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}
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else if (this is PigmentsOfTokuno)
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{
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((PigmentsOfTokuno)this).Type = (PigmentType)reader.ReadEncodedInt();
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}
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else if (this is MetalPigmentsOfTokuno)
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{
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reader.ReadEncodedInt();
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}
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m_UsesRemaining = reader.ReadEncodedInt();
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break;
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}
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}
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}
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}
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}
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