## Changes
- [X] Adds OPL convenience methods
- `opl.Add(cliloc, value)` and `opl.Add(value)` - value as an integer or string works just like `opl.Add(cliloc, $"{value}")`
- `opl.AddLocalized(cliloc, clilocValue)` - works the same as `opl.Add(cliloc, $"#{clilocValue}");`
- [X] Simplifies basic `list.Add()` situations
- [X] Changes cliloc as an argument so it works with custom IPropertyList implementations (HTML)
- [X] Fixes plants so they support the old localization and new (changed in 7.0.12.0+)
- [X] Exposes more methods to override for Item to make creating custom OPL possible.
## Important Notes
* Using a ternary as an argument, like this `opl.Add(number, showType ? $"{type}\t{value}" : $"{value}");` _will not use the correct string interpolation_. This means if you use a custom PropertyList (for HTML or some other purpose), the property list won't be localized properly.
* All localization values must be interpolated, even if they are literal strings, or integers. Example: `opl.Add(number, $"{"Charges"}\t{m_Charges}");` is correct. Using the following: `$"Charges\t{m_Charges}"` will not work for custom PropertyList implementations!
273 lines
7.6 KiB
C#
273 lines
7.6 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.ContextMenus;
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using Server.Engines.Craft;
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using Server.Engines.Harvest;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Items
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{
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public interface IUsesRemaining
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{
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int UsesRemaining { get; set; }
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bool ShowUsesRemaining { get; set; }
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}
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public abstract class BaseHarvestTool : Item, IUsesRemaining, ICraftable
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{
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private Mobile m_Crafter;
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private ToolQuality m_Quality;
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private int m_UsesRemaining;
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public BaseHarvestTool(int itemID, int usesRemaining = 50) : base(itemID)
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{
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m_UsesRemaining = usesRemaining;
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m_Quality = ToolQuality.Regular;
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}
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public BaseHarvestTool(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile Crafter
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{
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get => m_Crafter;
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set
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{
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m_Crafter = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public ToolQuality Quality
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{
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get => m_Quality;
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set
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{
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UnscaleUses();
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m_Quality = value;
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InvalidateProperties();
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ScaleUses();
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}
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}
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public abstract HarvestSystem HarvestSystem { get; }
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public int OnCraft(
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int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
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CraftItem craftItem, int resHue
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)
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{
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Quality = (ToolQuality)quality;
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if (makersMark)
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{
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Crafter = from;
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}
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return quality;
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int UsesRemaining
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{
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get => m_UsesRemaining;
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set
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{
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m_UsesRemaining = value;
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InvalidateProperties();
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}
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}
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bool IUsesRemaining.ShowUsesRemaining
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{
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get => true;
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set { }
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}
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public void ScaleUses()
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{
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m_UsesRemaining = m_UsesRemaining * GetUsesScalar() / 100;
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InvalidateProperties();
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}
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public void UnscaleUses()
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{
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m_UsesRemaining = m_UsesRemaining * 100 / GetUsesScalar();
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}
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public int GetUsesScalar()
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{
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if (m_Quality == ToolQuality.Exceptional)
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{
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return 200;
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}
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return 100;
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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// Makers mark not displayed on OSI
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// if (m_Crafter != null)
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// list.Add( 1050043, m_Crafter.Name ); // crafted by ~1_NAME~
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if (m_Quality == ToolQuality.Exceptional)
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{
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list.Add(1060636); // exceptional
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}
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list.Add(1060584, m_UsesRemaining); // uses remaining: ~1_val~
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}
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public virtual void DisplayDurabilityTo(Mobile m)
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{
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LabelToAffix(m, 1017323, AffixType.Append, $": {m_UsesRemaining}"); // Durability
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}
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public override void OnSingleClick(Mobile from)
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{
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DisplayDurabilityTo(from);
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base.OnSingleClick(from);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack) || Parent == from)
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{
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HarvestSystem.BeginHarvesting(from, this);
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}
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else
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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AddContextMenuEntries(from, this, list, HarvestSystem);
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}
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public static void AddContextMenuEntries(Mobile from, Item item, List<ContextMenuEntry> list, HarvestSystem system)
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{
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if (system != Mining.System)
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{
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return;
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}
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if (!item.IsChildOf(from.Backpack) && item.Parent != from)
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{
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return;
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}
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if (from is not PlayerMobile pm)
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{
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return;
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}
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var miningEntry = new ContextMenuEntry(pm.ToggleMiningStone ? 6179 : 6178);
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miningEntry.Color = 0x421F;
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list.Add(miningEntry);
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list.Add(new ToggleMiningStoneEntry(pm, false, 6176));
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list.Add(new ToggleMiningStoneEntry(pm, true, 6177));
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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writer.Write(m_Crafter);
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writer.Write((int)m_Quality);
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writer.Write(m_UsesRemaining);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 1:
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{
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m_Crafter = reader.ReadEntity<Mobile>();
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m_Quality = (ToolQuality)reader.ReadInt();
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goto case 0;
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}
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case 0:
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{
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m_UsesRemaining = reader.ReadInt();
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break;
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}
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}
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}
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private class ToggleMiningStoneEntry : ContextMenuEntry
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{
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private readonly PlayerMobile m_Mobile;
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private readonly bool m_Value;
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public ToggleMiningStoneEntry(PlayerMobile mobile, bool value, int number) : base(number)
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{
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m_Mobile = mobile;
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m_Value = value;
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var stoneMining = mobile.StoneMining && mobile.Skills.Mining.Base >= 100.0;
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if (mobile.ToggleMiningStone == value || value && !stoneMining)
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{
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Flags |= CMEFlags.Disabled;
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}
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}
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public override void OnClick()
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{
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var oldValue = m_Mobile.ToggleMiningStone;
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if (m_Value)
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{
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if (oldValue)
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{
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m_Mobile.SendLocalizedMessage(1054023); // You are already set to mine both ore and stone!
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}
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else if (!m_Mobile.StoneMining || m_Mobile.Skills.Mining.Base < 100.0)
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{
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m_Mobile.SendLocalizedMessage(
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1054024
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); // You have not learned how to mine stone or you do not have enough skill!
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}
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else
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{
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m_Mobile.ToggleMiningStone = true;
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m_Mobile.SendLocalizedMessage(1054022); // You are now set to mine both ore and stone.
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}
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}
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else
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{
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if (oldValue)
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{
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m_Mobile.ToggleMiningStone = false;
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m_Mobile.SendLocalizedMessage(1054020); // You are now set to mine only ore.
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}
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else
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{
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m_Mobile.SendLocalizedMessage(1054021); // You are already set to mine only ore!
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}
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}
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}
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}
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}
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}
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