ModernUO/Projects/UOContent/Items/Skill Items/Tools/RunicSewingKit.cs
Kamron Batman b74b47159f
fix: Fixes localization corner cases with OPL (#1050)
## Changes
- [X] Adds OPL convenience methods
    - `opl.Add(cliloc, value)` and `opl.Add(value)` - value as an integer or string works just like `opl.Add(cliloc, $"{value}")`
    - `opl.AddLocalized(cliloc, clilocValue)` - works the same as `opl.Add(cliloc, $"#{clilocValue}");`
- [X] Simplifies basic `list.Add()` situations
- [X] Changes cliloc as an argument so it works with custom IPropertyList implementations (HTML)
- [X] Fixes plants so they support the old localization and new (changed in 7.0.12.0+)
- [X] Exposes more methods to override for Item to make creating custom OPL possible.

## Important Notes
* Using a ternary as an argument, like this `opl.Add(number, showType ? $"{type}\t{value}" : $"{value}");` _will not use the correct string interpolation_. This means if you use a custom PropertyList (for HTML or some other purpose), the property list won't be localized properly.
* All localization values must be interpolated, even if they are literal strings, or integers. Example: `opl.Add(number, $"{"Charges"}\t{m_Charges}");` is correct. Using the following: `$"Charges\t{m_Charges}"` will not work for custom PropertyList implementations!
2022-06-12 21:17:42 -07:00

89 lines
2.3 KiB
C#

using Server.Engines.Craft;
namespace Server.Items
{
public class RunicSewingKit : BaseRunicTool
{
[Constructible]
public RunicSewingKit(CraftResource resource) : base(resource, 0xF9D)
{
Weight = 2.0;
Hue = CraftResources.GetHue(resource);
}
[Constructible]
public RunicSewingKit(CraftResource resource, int uses) : base(resource, uses, 0xF9D)
{
Weight = 2.0;
Hue = CraftResources.GetHue(resource);
}
public RunicSewingKit(Serial serial) : base(serial)
{
}
public override CraftSystem CraftSystem => DefTailoring.CraftSystem;
public override void AddNameProperty(IPropertyList list)
{
if (CraftResources.IsStandard(Resource))
{
list.Add(1061119, " "); // ~1_LEATHER_TYPE~ runic sewing kit
return;
}
var num = CraftResources.GetLocalizationNumber(Resource);
if (num > 0)
{
// ~1_LEATHER_TYPE~ runic sewing kit
list.Add(1061119, $"#{num}");
}
else
{
// ~1_LEATHER_TYPE~ runic sewing kit
list.Add(1061119, CraftResources.GetName(Resource));
}
}
public override void OnSingleClick(Mobile from)
{
var v = " ";
if (!CraftResources.IsStandard(Resource))
{
var num = CraftResources.GetLocalizationNumber(Resource);
if (num > 0)
{
v = $"#{num}";
}
else
{
v = CraftResources.GetName(Resource);
}
}
LabelTo(from, 1061119, v); // ~1_LEATHER_TYPE~ runic sewing kit
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (ItemID is 0x13E4 or 0x13E3)
{
ItemID = 0xF9D;
}
}
}
}