## Changes
- [X] Adds OPL convenience methods
- `opl.Add(cliloc, value)` and `opl.Add(value)` - value as an integer or string works just like `opl.Add(cliloc, $"{value}")`
- `opl.AddLocalized(cliloc, clilocValue)` - works the same as `opl.Add(cliloc, $"#{clilocValue}");`
- [X] Simplifies basic `list.Add()` situations
- [X] Changes cliloc as an argument so it works with custom IPropertyList implementations (HTML)
- [X] Fixes plants so they support the old localization and new (changed in 7.0.12.0+)
- [X] Exposes more methods to override for Item to make creating custom OPL possible.
## Important Notes
* Using a ternary as an argument, like this `opl.Add(number, showType ? $"{type}\t{value}" : $"{value}");` _will not use the correct string interpolation_. This means if you use a custom PropertyList (for HTML or some other purpose), the property list won't be localized properly.
* All localization values must be interpolated, even if they are literal strings, or integers. Example: `opl.Add(number, $"{"Charges"}\t{m_Charges}");` is correct. Using the following: `$"Charges\t{m_Charges}"` will not work for custom PropertyList implementations!
108 lines
2.9 KiB
C#
108 lines
2.9 KiB
C#
using System;
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namespace Server.Items
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{
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public class TransientItem : Item
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{
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private TimerExecutionToken _timerToken;
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[Constructible]
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public TransientItem(int itemID, TimeSpan lifeSpan)
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: base(itemID)
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{
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CreationTime = Core.Now;
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LifeSpan = lifeSpan;
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Timer.StartTimer(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(5), CheckExpiry, out _timerToken);
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}
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public TransientItem(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public TimeSpan LifeSpan { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime CreationTime { get; set; }
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public override bool Nontransferable => true;
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public virtual TextDefinition InvalidTransferMessage => null;
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public override void HandleInvalidTransfer(Mobile from)
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{
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if (InvalidTransferMessage != null)
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{
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TextDefinition.SendMessageTo(from, InvalidTransferMessage);
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}
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Delete();
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}
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public virtual void Expire(Mobile parent)
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{
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parent?.SendLocalizedMessage(1072515, Name ?? $"#{LabelNumber}"); // The ~1_name~ expired...
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Effects.PlaySound(GetWorldLocation(), Map, 0x201);
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Delete();
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}
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public virtual void SendTimeRemainingMessage(Mobile to)
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{
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to.SendLocalizedMessage(
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1072516, // ~1_name~ will expire in ~2_val~ seconds!
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$"{Name ?? $"#{LabelNumber}"}\t{(int)LifeSpan.TotalSeconds}"
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);
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}
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public override void OnDelete()
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{
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_timerToken.Cancel();
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base.OnDelete();
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}
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public virtual void CheckExpiry()
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{
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if (CreationTime + LifeSpan < Core.Now)
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{
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Expire(RootParent as Mobile);
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}
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else
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{
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InvalidateProperties();
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}
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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var remaining = CreationTime + LifeSpan - Core.Now;
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list.Add(1072517, $"{(int)remaining.TotalSeconds}"); // Lifespan: ~1_val~ seconds
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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writer.Write(LifeSpan);
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writer.Write(CreationTime);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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LifeSpan = reader.ReadTimeSpan();
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CreationTime = reader.ReadDateTime();
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Timer.StartTimer(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(5), CheckExpiry, out _timerToken);
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}
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}
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}
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