ModernUO/Scripts/Items/Resources/Arrows/Shaft.cs
2006-06-15 04:14:30 +00:00

53 lines
No EOL
866 B
C#

using System;
using Server.Items;
namespace Server.Items
{
public class Shaft : Item, ICommodity
{
string ICommodity.Description
{
get
{
return String.Format( Amount == 1 ? "{0} shaft" : "{0} shafts", Amount );
}
}
public override double DefaultWeight
{
get { return 0.1; }
}
[Constructable]
public Shaft() : this( 1 )
{
}
[Constructable]
public Shaft( int amount ) : base( 0x1BD4 )
{
Stackable = true;
Amount = amount;
}
public Shaft( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}