ModernUO/Projects/UOContent/Engines/Plants/MiscMobiles/GiantIceWorm.cs
Kamron Batman bdee7bc671
fix: Fixes NPC slowness. (#955)
* Adds the following configurations:
  * `movement.delay.npcMinDelay` - 0.1 - Pets or Non-monster NPCs
  * `movement.delay.npcMaxDelay` - 0.4 - Pets or Non-monster NPCs
  * `movement.delay.monsterMinDelay` - 0.4 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMaxDelay` - 0.8 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMinDex` - 150 - Dex maximum for delay by dex
  * `movement.delay.MinDex` - 190 - Dex maximum for delay by dex
2022-03-10 22:55:06 -08:00

71 lines
1.9 KiB
C#

namespace Server.Mobiles
{
public class GiantIceWorm : BaseCreature
{
[Constructible]
public GiantIceWorm() : base(AIType.AI_Melee)
{
Body = 89;
BaseSoundID = 0xDC;
SetStr(216, 245);
SetDex(76, 100);
SetInt(66, 85);
SetHits(130, 147);
SetDamage(7, 17);
SetDamageType(ResistanceType.Physical, 10);
SetDamageType(ResistanceType.Cold, 90);
SetResistance(ResistanceType.Physical, 30, 35);
SetResistance(ResistanceType.Fire, 0);
SetResistance(ResistanceType.Cold, 80, 90);
SetResistance(ResistanceType.Poison, 15, 25);
SetResistance(ResistanceType.Energy, 10, 20);
SetSkill(SkillName.Poisoning, 75.1, 95.0);
SetSkill(SkillName.MagicResist, 45.1, 60.0);
SetSkill(SkillName.Tactics, 75.1, 80.0);
SetSkill(SkillName.Wrestling, 60.1, 80.0);
Fame = 4500;
Karma = -4500;
VirtualArmor = 40;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 71.1;
}
public GiantIceWorm(Serial serial) : base(serial)
{
}
public override string CorpseName => "a giant ice worm corpse";
public override bool SubdueBeforeTame => true;
public override string DefaultName => "a giant ice worm";
public override Poison PoisonImmune => Poison.Greater;
public override Poison HitPoison => Poison.Greater;
public override FoodType FavoriteFood => FoodType.Meat;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}