ModernUO/Projects/UOContent/Engines/Quests/Haochi's Trials/Mobiles/YoungRonin.cs
Kamron Batman bdee7bc671
fix: Fixes NPC slowness. (#955)
* Adds the following configurations:
  * `movement.delay.npcMinDelay` - 0.1 - Pets or Non-monster NPCs
  * `movement.delay.npcMaxDelay` - 0.4 - Pets or Non-monster NPCs
  * `movement.delay.monsterMinDelay` - 0.4 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMaxDelay` - 0.8 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMinDex` - 150 - Dex maximum for delay by dex
  * `movement.delay.MinDex` - 190 - Dex maximum for delay by dex
2022-03-10 22:55:06 -08:00

71 lines
1.8 KiB
C#

using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Quests.Samurai
{
public class YoungRonin : BaseCreature
{
[Constructible]
public YoungRonin() : base(AIType.AI_Melee, FightMode.Aggressor)
{
InitStats(45, 30, 5);
SetHits(10, 20);
Hue = Race.Human.RandomSkinHue();
Body = 0x190;
Utility.AssignRandomHair(this);
Utility.AssignRandomFacialHair(this);
AddItem(new LeatherDo());
AddItem(new LeatherHiroSode());
AddItem(new SamuraiTabi());
AddItem(
Utility.Random(3) switch
{
0 => new StuddedHaidate(),
1 => new PlateSuneate(),
_ => new LeatherSuneate()
}
);
AddItem(new Bandana(Utility.RandomNondyedHue()));
AddItem(
Utility.Random(3) switch
{
0 => new NoDachi(),
1 => new Lajatang(),
_ => new Wakizashi()
}
);
SetSkill(SkillName.Swords, 50.0);
SetSkill(SkillName.Tactics, 50.0);
}
public YoungRonin(Serial serial) : base(serial)
{
}
public override string CorpseName => "a young ronin's corpse";
public override string DefaultName => "a young ronin";
public override bool AlwaysMurderer => true;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
}