ModernUO/Projects/UOContent/Mobiles/Animals/Misc/Hind.cs
Kamron Batman bdee7bc671
fix: Fixes NPC slowness. (#955)
* Adds the following configurations:
  * `movement.delay.npcMinDelay` - 0.1 - Pets or Non-monster NPCs
  * `movement.delay.npcMaxDelay` - 0.4 - Pets or Non-monster NPCs
  * `movement.delay.monsterMinDelay` - 0.4 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMaxDelay` - 0.8 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMinDex` - 150 - Dex maximum for delay by dex
  * `movement.delay.MinDex` - 190 - Dex maximum for delay by dex
2022-03-10 22:55:06 -08:00

69 lines
1.7 KiB
C#

namespace Server.Mobiles
{
public class Hind : BaseCreature
{
[Constructible]
public Hind() : base(AIType.AI_Animal, FightMode.Aggressor)
{
Body = 0xED;
SetStr(21, 51);
SetDex(47, 77);
SetInt(17, 47);
SetHits(15, 29);
SetMana(0);
SetDamage(4);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 5, 15);
SetResistance(ResistanceType.Cold, 5);
SetSkill(SkillName.MagicResist, 15.0);
SetSkill(SkillName.Tactics, 19.0);
SetSkill(SkillName.Wrestling, 26.0);
Fame = 300;
Karma = 0;
VirtualArmor = 8;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 23.1;
}
public Hind(Serial serial) : base(serial)
{
}
public override string CorpseName => "a deer corpse";
public override string DefaultName => "a hind";
public override int Meat => 5;
public override int Hides => 8;
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
public override int GetAttackSound() => 0x82;
public override int GetHurtSound() => 0x83;
public override int GetDeathSound() => 0x84;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}