ModernUO/Projects/Scripts/Items/Armor/Helmets/Circlet.cs
2019-12-30 12:16:35 -08:00

47 lines
No EOL
1.2 KiB
C#

namespace Server.Items
{
[Flippable(0x2B6E, 0x3165)]
public class Circlet : BaseArmor
{
[Constructible]
public Circlet() : base(0x2B6E) => Weight = 2.0;
public Circlet(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 1;
public override int BaseFireResistance => 5;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 5;
public override int InitMinHits => 50;
public override int InitMaxHits => 65;
public override int AosStrReq => 10;
public override int OldStrReq => 10;
public override int ArmorBase => 30;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override Race RequiredRace => Race.Elf;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}