48 lines
No EOL
1.1 KiB
C#
48 lines
No EOL
1.1 KiB
C#
using Server.Network;
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namespace Server.Items
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{
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public class Dices : Item, ITelekinesisable
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{
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[Constructible]
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public Dices() : base(0xFA7) => Weight = 1.0;
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public Dices(Serial serial) : base(serial)
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{
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}
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public void OnTelekinesis(Mobile from)
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{
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Effects.SendLocationParticles(EffectItem.Create(Location, Map, EffectItem.DefaultDuration), 0x376A, 9, 32, 5022);
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Effects.PlaySound(Location, Map, 0x1F5);
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Roll(from);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (!from.InRange(GetWorldLocation(), 2))
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return;
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Roll(from);
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}
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public void Roll(Mobile from)
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{
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PublicOverheadMessage(MessageType.Regular, 0, false,
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$"*{from.Name} rolls {Utility.Random(1, 6)}, {Utility.Random(1, 6)}*");
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |