ModernUO/Projects/Scripts/Items/Lights/CandleSkull.cs
2019-12-30 12:16:35 -08:00

58 lines
No EOL
1.1 KiB
C#

using System;
namespace Server.Items
{
public class CandleSkull : BaseLight
{
[Constructible]
public CandleSkull() : base(0x1853)
{
if (Burnout)
Duration = TimeSpan.FromMinutes(25);
else
Duration = TimeSpan.Zero;
Burning = false;
Light = LightType.Circle150;
Weight = 5.0;
}
public CandleSkull(Serial serial) : base(serial)
{
}
public override int LitItemID
{
get
{
if (ItemID == 0x1583 || ItemID == 0x1854)
return 0x1854;
return 0x1858;
}
}
public override int UnlitItemID
{
get
{
if (ItemID == 0x1853 || ItemID == 0x1584)
return 0x1853;
return 0x1857;
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}