58 lines
No EOL
1.1 KiB
C#
58 lines
No EOL
1.1 KiB
C#
using System;
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namespace Server.Items
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{
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public class CandleSkull : BaseLight
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{
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[Constructible]
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public CandleSkull() : base(0x1853)
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{
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if (Burnout)
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Duration = TimeSpan.FromMinutes(25);
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else
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Duration = TimeSpan.Zero;
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Burning = false;
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Light = LightType.Circle150;
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Weight = 5.0;
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}
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public CandleSkull(Serial serial) : base(serial)
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{
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}
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public override int LitItemID
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{
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get
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{
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if (ItemID == 0x1583 || ItemID == 0x1854)
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return 0x1854;
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return 0x1858;
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}
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}
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public override int UnlitItemID
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{
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get
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{
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if (ItemID == 0x1853 || ItemID == 0x1584)
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return 0x1853;
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return 0x1857;
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}
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |