ModernUO/Projects/Scripts/Spells/Second/Harm.cs
2019-10-04 23:08:13 -07:00

85 lines
2.1 KiB
C#

using Server.Targeting;
namespace Server.Spells.Second
{
public class HarmSpell : MagerySpell, ISpellTargetingMobile
{
private static SpellInfo m_Info = new SpellInfo(
"Harm", "An Mani",
212,
Core.AOS ? 9001 : 9041,
Reagent.Nightshade,
Reagent.SpidersSilk
);
public HarmSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Second;
public override bool DelayedDamage => false;
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
}
public override double GetSlayerDamageScalar(Mobile target) => 1.0;
public void Target(Mobile m)
{
if (m == null)
return;
if (!Caster.CanSee(m))
Caster.SendLocalizedMessage(500237); // Target can not be seen.
else if (CheckHSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.CheckReflect((int)Circle, Caster, ref m);
double damage;
if (Core.AOS)
{
damage = GetNewAosDamage(17, 1, 5, m);
}
else
{
damage = Utility.Random(1, 15);
if (CheckResisted(m))
{
damage *= 0.75;
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
damage *= GetDamageScalar(m);
}
if (!m.InRange(Caster, 2))
damage *= 0.25; // 1/4 damage at > 2 tile range
else if (!m.InRange(Caster, 1))
damage *= 0.50; // 1/2 damage at 2 tile range
if (Core.AOS)
{
m.FixedParticles(0x374A, 10, 30, 5013, 1153, 2, EffectLayer.Waist);
m.PlaySound(0x0FC);
}
else
{
m.FixedParticles(0x374A, 10, 15, 5013, EffectLayer.Waist);
m.PlaySound(0x1F1);
}
SpellHelper.Damage(this, m, damage, 0, 0, 100, 0, 0);
}
FinishSequence();
}
}
}