ModernUO/Projects/UOContent/Regions/RegionJsonRegistration.cs

68 lines
2.5 KiB
C#

namespace Server.Regions;
public static class RegionJsonRegistration
{
public static void Configure()
{
RegionJsonSerializer.Register<BaseRegion>();
RegionJsonSerializer.Register<TownRegion>();
RegionJsonSerializer.Register<DungeonRegion>();
RegionJsonSerializer.Register<GuardedRegion>();
// Travel registricted regions
RegionJsonSerializer.Register<GreenAcresRegion>();
RegionJsonSerializer.Register<JailRegion>();
RegionJsonSerializer.Register<MondainRegion>();
RegionJsonSerializer.Register<NewMaginciaRegion>();
RegionJsonSerializer.Register<NoHousingRegion>();
RegionJsonSerializer.Register<NoHousingGuardedRegion>();
RegionJsonSerializer.Register<NoTravelSpellsAllowedRegion>();
RegionJsonSerializer.Register<TwistedWealdDesertRegion>();
// Damage boost regions
RegionJsonSerializer.Register<CrystalFieldRegion>();
RegionJsonSerializer.Register<IcyRiverRegion>();
RegionJsonSerializer.Register<AcidRiverRegion>();
RegionJsonSerializer.Register<PoisonedTreeRegion>();
RegionJsonSerializer.Register<LostCityEntranceRegion>();
RegionJsonSerializer.Register<PoisonedCemeteryRegion>();
// Wrong Jail
RegionJsonSerializer.Register<WrongLevel3Region>();
RegionJsonSerializer.Register<WrongJailRegion>();
// Blackthorn Dungeon
RegionJsonSerializer.Register<BlackthornDungeonRegion>();
RegionJsonSerializer.Register<CousteauPerronHouseRegion>();
RegionJsonSerializer.Register<ApprenticeRegion>();
RegionJsonSerializer.Register<SeaMarketRegion>();
// Exploring the Deep
RegionJsonSerializer.Register<ExploringDeepCreaturesRegion>();
RegionJsonSerializer.Register<UnderwaterRegion>();
// Exodus Dungeon
RegionJsonSerializer.Register<ExodusDungeonRegion>();
// Doom
RegionJsonSerializer.Register<DoomGuardianRegion>();
// Tokuno
RegionJsonSerializer.Register<TokunoDocksRegion>();
// Tomb of Kings
RegionJsonSerializer.Register<TombOfKingsRegion>();
RegionJsonSerializer.Register<ToKBridgeRegion>();
// Myrmidex
RegionJsonSerializer.Register<BattleRegion>();
// Custom
RegionJsonSerializer.Register<GreetingBusinessRegion>();
RegionJsonSerializer.Register<GreetingTownRegion>();
RegionJsonSerializer.Register<GreetingDungeonRegion>();
}
}