| .. |
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Base
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fix: Fixes guild deserialization (#867)
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2021-11-28 20:54:16 -08:00 |
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Bushido
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fix: More spell variable cleanup (#850)
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2021-11-14 18:48:44 -08:00 |
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Chivalry
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fix: More spell variable cleanup (#850)
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2021-11-14 18:48:44 -08:00 |
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Eighth
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fix: Cleans up spell targeting (#851)
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2021-11-14 21:07:54 -08:00 |
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Fifth
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fix: Fixes targeting checks (#869)
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2021-12-01 08:15:16 -08:00 |
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First
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fix: More spell variable cleanup (#850)
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2021-11-14 18:48:44 -08:00 |
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Fourth
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fix: Fixes targeting checks (#869)
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2021-12-01 08:15:16 -08:00 |
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Gargoyle/SpellDefinitions
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fix: Cleans up spell info variable (#848)
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2021-11-14 18:31:32 -08:00 |
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Mysticism
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fix: More spell variable cleanup (#850)
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2021-11-14 18:48:44 -08:00 |
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Necromancy
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fix: Fixes targeting checks (#869)
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2021-12-01 08:15:16 -08:00 |
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Ninjitsu
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fix: More spell variable cleanup (#850)
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2021-11-14 18:48:44 -08:00 |
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Second
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fix: Fixes targeting checks (#869)
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2021-12-01 08:15:16 -08:00 |
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Seventh
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fix: Fixes targeting checks (#869)
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2021-12-01 08:15:16 -08:00 |
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Sixth
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fix: Fixes targeting checks (#869)
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2021-12-01 08:15:16 -08:00 |
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Spellweaving
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fix: More spell variable cleanup (#850)
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2021-11-14 18:48:44 -08:00 |
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Targeting
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fix: Fixes targeting checks (#869)
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2021-12-01 08:15:16 -08:00 |
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Third
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fix: Fixes targeting checks (#869)
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2021-12-01 08:15:16 -08:00 |
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Initializer.cs
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Cleanup & Fixes for .NET 5 (#309)
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2020-11-15 10:03:50 -08:00 |
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Reagent.cs
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Formats UO Content (#201)
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2020-08-27 18:30:38 -07:00 |
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UnsummonTimer.cs
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fix(core): Adds Hashed & Hierarchical Timer Wheel (#655)
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2021-07-11 22:42:06 -07:00 |