ModernUO/Projects/Server/Network/Packets/IncomingMobilePackets.cs
Kamron Batman 0dc4acc164
fix(core): Removes implicit cast between Serial and uint (#728)
* Fixes spellbooks using serial ctor
* Fixes misc items where someone thought they had an amount and it didn't
* Fixes all `Food` types.
2021-08-25 00:27:19 -07:00

166 lines
6.2 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: IncomingMobilePackets.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using Server.Items;
namespace Server.Network
{
public static class IncomingMobilePackets
{
public static void Configure()
{
IncomingPackets.Register(0x75, 35, true, RenameRequest);
IncomingPackets.Register(0x98, 0, true, MobileNameRequest);
IncomingPackets.Register(0xB8, 0, true, ProfileReq);
IncomingPackets.Register(0x6F, 0, true, SecureTrade);
}
public static void RenameRequest(NetState state, CircularBufferReader reader, ref int packetLength)
{
var from = state.Mobile;
var targ = World.FindMobile((Serial)reader.ReadUInt32());
if (targ != null)
{
EventSink.InvokeRenameRequest(from, targ, reader.ReadAsciiSafe());
}
}
public static void MobileNameRequest(NetState state, CircularBufferReader reader, ref int packetLength)
{
var m = World.FindMobile((Serial)reader.ReadUInt32());
if (m != null && Utility.InUpdateRange(state.Mobile.Location, m.Location) && state.Mobile.CanSee(m))
{
state.SendMobileName(m);
}
}
public static void ProfileReq(NetState state, CircularBufferReader reader, ref int packetLength)
{
int type = reader.ReadByte();
var serial = (Serial)reader.ReadUInt32();
var beholder = state.Mobile;
var beheld = World.FindMobile(serial);
if (beheld == null)
{
return;
}
switch (type)
{
case 0x00: // display request
{
EventSink.InvokeProfileRequest(beholder, beheld);
break;
}
case 0x01: // edit request
{
reader.ReadInt16(); // Skip
int length = reader.ReadUInt16();
if (length > 511)
{
return;
}
var text = reader.ReadBigUni(length);
EventSink.InvokeChangeProfileRequest(beholder, beheld, text);
break;
}
}
}
public static void SecureTrade(NetState state, CircularBufferReader reader, ref int packetLength)
{
switch (reader.ReadByte())
{
case 1: // Cancel
{
var serial = (Serial)reader.ReadUInt32();
if (World.FindItem(serial) is SecureTradeContainer cont && cont.Trade != null &&
(cont.Trade.From.Mobile == state.Mobile || cont.Trade.To.Mobile == state.Mobile))
{
cont.Trade.Cancel();
}
break;
}
case 2: // Check
{
var serial = (Serial)reader.ReadUInt32();
if (World.FindItem(serial) is SecureTradeContainer cont)
{
var trade = cont.Trade;
var value = reader.ReadInt32() != 0;
if (trade != null)
{
if (trade.From.Mobile == state.Mobile)
{
trade.From.Accepted = value;
trade.Update();
}
else if (trade.To.Mobile == state.Mobile)
{
trade.To.Accepted = value;
trade.Update();
}
}
}
break;
}
case 3: // Update Gold
{
var serial = (Serial)reader.ReadUInt32();
if (World.FindItem(serial) is SecureTradeContainer cont)
{
var gold = reader.ReadInt32();
var plat = reader.ReadInt32();
var trade = cont.Trade;
if (trade != null)
{
if (trade.From.Mobile == state.Mobile)
{
trade.From.Gold = gold;
trade.From.Plat = plat;
trade.UpdateFromCurrency();
}
else if (trade.To.Mobile == state.Mobile)
{
trade.To.Gold = gold;
trade.To.Plat = plat;
trade.UpdateToCurrency();
}
}
}
}
break;
}
}
}
}