Changes gump compilation to use string interpolation. .NET 6 uses code generation and compile time tricks to speed up string interpolation between 15 and 30% and reduce allocations dramatically.
43 lines
1.7 KiB
C#
43 lines
1.7 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2022 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: GumpItem.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System.Buffers;
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using Server.Collections;
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namespace Server.Gumps;
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public class GumpItem : GumpEntry
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{
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public GumpItem(int x, int y, int itemID, int hue = 0)
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{
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X = x;
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Y = y;
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ItemID = itemID;
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Hue = hue;
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}
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public int X { get; set; }
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public int Y { get; set; }
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public int ItemID { get; set; }
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public int Hue { get; set; }
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public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
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{
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writer.WriteAscii(Hue == 0 ? $"{{ tilepic {X} {Y} {ItemID} }}" : $"{{ tilepichue {X} {Y} {ItemID} {Hue} }}");
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}
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}
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