### Summary - Add z-restricted spawnBounds to 35 spawners across 15 files to prevent creatures from spawning on incorrect floors - Building spawners (Pyramid, Fire dungeon, Shame, Vendors) use minZ = spawner_z to prevent spawning below - Ground level spawners (Graveyards, Outdoors, Tokuno) use minZ = -128 for natural terrain variation - Multi-floor structures in Ilshenar use floor-specific Z restrictions ### Test plan - Verify spawners in Fire dungeon building don't spawn creatures on floors below - Verify Pyramid spawners keep creatures on their respective levels - Verify ground level spawners (graveyards, outdoors) still spawn correctly on terrain - Check Ilshenar multi-floor structure spawns creatures on correct floors
42 lines
1.2 KiB
JSON
42 lines
1.2 KiB
JSON
[
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{
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"type": "Spawner",
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"guid": "3cf3a839-be51-4f1c-8592-9a1f89b02b87",
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"name": "Spawner (114)",
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"location": [6279, 880, 1],
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"map": "Trammel",
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"count": 9,
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"minDelay": "00:05:00",
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"maxDelay": "00:10:00",
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"team": 0,
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"homeRange": 30,
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"walkingRange": 30,
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"entries": [
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{ "name": "Cat", "maxCount": 6, "probability": 100 },
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{ "name": "Dog", "maxCount": 6, "probability": 100 },
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{ "name": "Rat", "maxCount": 6, "probability": 100 },
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{ "name": "Cat", "maxCount": 1, "probability": 100 },
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{ "name": "Dog", "maxCount": 1, "probability": 100 },
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{ "name": "Rat", "maxCount": 1, "probability": 100 }
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]
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},
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{
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"type": "Spawner",
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"guid": "67d9fa9b-5bc4-4f2b-8f19-fc31af6f2333",
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"name": "Spawner (114)",
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"location": [6275, 879, -2],
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"map": "Trammel",
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"count": 12,
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"minDelay": "00:05:00",
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"maxDelay": "00:10:00",
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"team": 0,
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"homeRange": 30,
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"walkingRange": 30,
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"entries": [
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{ "name": "Troglodyte", "maxCount": 3, "probability": 100 },
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{ "name": "Grobu", "maxCount": 3, "probability": 100 },
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{ "name": "Lurg", "maxCount": 3, "probability": 100 },
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{ "name": "GiantRat", "maxCount": 3, "probability": 100 }
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]
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}
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]
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