### Summary - Fixes `[AdvancedSearch` being accessible by players 😱 - Adds `[GenCommands` to generate the same commands html page on https://muo.gg/commands. - Fixes `[helpinfo` so all commands properly show up! > [!WARNING] > ### Developer Warning: > Commands must now be registered in the `Configure` bootup phase. > If a command is not registered early enough, it may not be available to systems like [helpinfo > that cache their information. > [!NOTE] > ### Developer Note: > Various commands related to generating content have been changed to _Developer_ and above access level. ### Screenshots <img width="673" alt="image" src="https://github.com/modernuo/ModernUO/assets/3953314/b105b5c9-5eb4-4ace-93ff-1bfb31e7132f"> <img width="547" alt="image" src="https://github.com/modernuo/ModernUO/assets/3953314/e97487e8-47a5-4aa7-89cc-9fe3deda584d">
142 lines
4.5 KiB
C#
142 lines
4.5 KiB
C#
using System;
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using Server.Targeting;
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namespace Server.Commands
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{
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public static class SkillsCommand
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{
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public static void Configure()
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{
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CommandSystem.Register("SetSkill", AccessLevel.GameMaster, SetSkill_OnCommand);
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CommandSystem.Register("GetSkill", AccessLevel.GameMaster, GetSkill_OnCommand);
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CommandSystem.Register("SetAllSkills", AccessLevel.GameMaster, SetAllSkills_OnCommand);
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}
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[Usage("SetSkill <name> <value>")]
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[Description("Sets a skill value by name of a targeted mobile.")]
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public static void SetSkill_OnCommand(CommandEventArgs arg)
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{
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if (arg.Length != 2)
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{
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arg.Mobile.SendMessage("SetSkill <skill name> <value>");
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}
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else
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{
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if (Enum.TryParse(arg.GetString(0), true, out SkillName skill))
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{
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arg.Mobile.Target = new SkillTarget(skill, arg.GetDouble(1));
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}
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else
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{
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arg.Mobile.SendLocalizedMessage(1005631); // You have specified an invalid skill to set.
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}
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}
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}
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[Usage("SetAllSkills <name> <value>")]
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[Description("Sets all skill values of a targeted mobile.")]
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public static void SetAllSkills_OnCommand(CommandEventArgs arg)
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{
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if (arg.Length != 1)
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{
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arg.Mobile.SendMessage("SetAllSkills <value>");
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}
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else
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{
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arg.Mobile.Target = new AllSkillsTarget(arg.GetDouble(0));
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}
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}
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[Usage("GetSkill <name>")]
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[Description("Gets a skill value by name of a targeted mobile.")]
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public static void GetSkill_OnCommand(CommandEventArgs arg)
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{
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if (arg.Length != 1)
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{
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arg.Mobile.SendMessage("GetSkill <skill name>");
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}
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else
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{
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if (Enum.TryParse(arg.GetString(0), true, out SkillName skill))
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{
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arg.Mobile.Target = new SkillTarget(skill);
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}
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else
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{
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arg.Mobile.SendMessage("You have specified an invalid skill to get.");
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}
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}
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}
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public class AllSkillsTarget : Target
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{
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private readonly double m_Value;
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public AllSkillsTarget(double value) : base(-1, false, TargetFlags.None) => m_Value = value;
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (targeted is Mobile targ)
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{
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var skills = targ.Skills;
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for (var i = 0; i < skills.Length; ++i)
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{
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skills[i].Base = m_Value;
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}
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CommandLogging.LogChangeProperty(from, targ, "EverySkill.Base", m_Value.ToString());
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}
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else
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{
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from.SendMessage("That does not have skills!");
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}
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}
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}
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public class SkillTarget : Target
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{
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private readonly bool m_Set;
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private readonly SkillName m_Skill;
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private readonly double m_Value;
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public SkillTarget(SkillName skill, double value) : base(-1, false, TargetFlags.None)
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{
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m_Set = true;
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m_Skill = skill;
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m_Value = value;
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}
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public SkillTarget(SkillName skill) : base(-1, false, TargetFlags.None)
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{
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m_Set = false;
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m_Skill = skill;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (targeted is Mobile targ)
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{
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var skill = targ.Skills[m_Skill];
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if (skill == null)
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{
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return;
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}
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if (m_Set)
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{
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skill.Base = m_Value;
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CommandLogging.LogChangeProperty(from, targ, $"{m_Skill}.Base", m_Value.ToString());
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}
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from.SendMessage($"{m_Skill} : {skill.Value} (Base: {skill.Base})");
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}
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else
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{
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from.SendMessage("That does not have skills!");
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}
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}
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}
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}
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}
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