ModernUO/Projects/UOContent/Engines/Quests/Collector/Mobiles/Impresario.cs
Kamron Batman 8282b00ca2
feat: Moves gumps out of the core (#1916)
> [!Important]
> **Developer Note**
> This code change will **completely move gumps out of the core**


### Summary

- Adds `GetGumps()` convenience which exposes methods to Find/Close/Send multiple gumps. This helper is a performance improvement by eliminating the Dictionary<Player, List> lookup for gumps.
2024-08-09 19:07:32 -07:00

148 lines
3.8 KiB
C#

using ModernUO.Serialization;
using Server.Gumps;
using Server.Items;
using Server.Mobiles;
using Server.Network;
namespace Server.Engines.Quests.Collector;
[SerializationGenerator(0, false)]
public partial class Impresario : BaseQuester
{
[Constructible]
public Impresario() : base("the impresario")
{
}
public override void InitBody()
{
InitStats(100, 100, 25);
Hue = Race.Human.RandomSkinHue();
Female = false;
Body = 0x190;
Name = NameList.RandomName("male");
}
public override void InitOutfit()
{
AddItem(new FancyShirt(Utility.RandomDyedHue()));
AddItem(new LongPants(Utility.RandomNondyedHue()));
AddItem(new Shoes(Utility.RandomNeutralHue()));
Utility.AssignRandomHair(this);
Utility.AssignRandomFacialHair(this);
}
public override bool CanTalkTo(PlayerMobile to) =>
to.Quest is CollectorQuest qs && qs.IsObjectiveInProgress(typeof(FindSheetMusicObjective));
public override void OnTalk(PlayerMobile player, bool contextMenu)
{
var qs = player.Quest;
if (qs is not CollectorQuest)
{
return;
}
var obj = qs.FindObjective<FindSheetMusicObjective>();
if (obj?.Completed == false)
{
Direction = GetDirectionTo(player);
if (obj.IsInRightTheater())
{
player.SendGump(new SheetMusicOfferGump());
}
else
{
qs.AddConversation(new NoSheetMusicConversation());
}
}
}
}
public class SheetMusicOfferGump : BaseQuestGump
{
public override bool Singleton => true;
public SheetMusicOfferGump() : base(75, 25)
{
Closable = false;
AddImage(349, 10, 0x24B0);
AddImageTiled(349, 130, 100, 120, 0x24B3);
AddImageTiled(149, 10, 200, 140, 0x24AF);
AddImageTiled(149, 300, 200, 140, 0x24B5);
AddImage(349, 300, 0x24B6);
AddImage(35, 10, 0x24AE);
AddImageTiled(35, 150, 120, 100, 0x24B1);
AddImage(35, 300, 0x24B4);
AddHtmlLocalized(110, 60, 200, 20, 1049069, White); // <STRONG>Conversation Event</STRONG>
AddImage(65, 14, 0x2776);
AddImageTiled(81, 14, 349, 17, 0x2775);
AddImage(426, 14, 0x2778);
AddImageTiled(50, 37, 400, 376, 0xA40);
AddAlphaRegion(50, 37, 400, 376);
AddImage(0, 0, 0x28C8);
AddImageTiled(75, 90, 200, 1, 0x238D);
AddImage(75, 58, 0x2635);
AddImage(380, 45, 0xDF);
// Sure, I have some sheet music for a Gabriel Piete song. I'd be happy to sell you a copy for 10 gold.
AddHtmlLocalized(98, 140, 312, 200, 1055107, LightGreen, false, true);
AddRadio(85, 350, 0x25F8, 0x25FB, true, 1);
AddHtmlLocalized(120, 356, 280, 20, 1014088, White); // I accept.
AddRadio(85, 385, 0x25F8, 0x25FB, false, 0);
AddHtmlLocalized(120, 391, 280, 20, 1049012, White); // No thanks, I decline.
AddButton(340, 390, 0xF7, 0xF8, 1);
}
public override void OnResponse(NetState sender, in RelayInfo info)
{
if (info.ButtonID != 1 || !info.IsSwitched(1))
{
return;
}
if (sender.Mobile is not PlayerMobile player)
{
return;
}
var qs = player.Quest;
if (qs is not CollectorQuest)
{
return;
}
var obj = qs.FindObjective<FindSheetMusicObjective>();
if (obj?.Completed != false)
{
return;
}
if (player.Backpack?.ConsumeTotal(typeof(Gold), 10) == true || Banker.Withdraw(player, 10))
{
obj.Complete();
}
else
{
// You don't have enough gold to buy the sheet music.
player.SendLocalizedMessage(1055108);
}
}
}