135 lines
3.2 KiB
C#
135 lines
3.2 KiB
C#
using System;
|
|
using ModernUO.Serialization;
|
|
using Server.Items;
|
|
|
|
namespace Server.Engines.Quests.Necro;
|
|
|
|
[SerializationGenerator(0, false)]
|
|
public partial class MaabusCoffin : BaseAddon
|
|
{
|
|
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
|
[SerializableField(0, setter: "private")]
|
|
private Maabus _maabus;
|
|
|
|
[SerializableField(1)]
|
|
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
|
private Point3D _spawnLocation;
|
|
|
|
[Constructible]
|
|
public MaabusCoffin()
|
|
{
|
|
AddComponent(new MaabusCoffinComponent(0x1C2B, 0x1C2B), -1, -1, 0);
|
|
|
|
AddComponent(new MaabusCoffinComponent(0x1D16, 0x1C2C), 0, -1, 0);
|
|
AddComponent(new MaabusCoffinComponent(0x1D17, 0x1C2D), 1, -1, 0);
|
|
AddComponent(new MaabusCoffinComponent(0x1D51, 0x1C2E), 2, -1, 0);
|
|
|
|
AddComponent(new MaabusCoffinComponent(0x1D4E, 0x1C2A), 0, 0, 0);
|
|
AddComponent(new MaabusCoffinComponent(0x1D4D, 0x1C29), 1, 0, 0);
|
|
AddComponent(new MaabusCoffinComponent(0x1D4C, 0x1C28), 2, 0, 0);
|
|
}
|
|
|
|
public void Awake(Mobile caller)
|
|
{
|
|
if (_maabus != null || _spawnLocation == Point3D.Zero)
|
|
{
|
|
return;
|
|
}
|
|
|
|
foreach (var c in Components)
|
|
{
|
|
(c as MaabusCoffinComponent)?.TurnToEmpty();
|
|
}
|
|
|
|
Maabus = new Maabus { Location = _spawnLocation, Map = Map };
|
|
Maabus.Direction = Maabus.GetDirectionTo(caller);
|
|
|
|
Timer.StartTimer(TimeSpan.FromSeconds(7.5), BeginSleep);
|
|
}
|
|
|
|
public void BeginSleep()
|
|
{
|
|
if (_maabus == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Effects.PlaySound(_maabus.Location, _maabus.Map, 0x48E);
|
|
|
|
Timer.StartTimer(TimeSpan.FromSeconds(2.5), Sleep);
|
|
}
|
|
|
|
public void Sleep()
|
|
{
|
|
if (_maabus == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Effects.SendLocationParticles(
|
|
EffectItem.Create(_maabus.Location, _maabus.Map, EffectItem.DefaultDuration),
|
|
0x3728,
|
|
10,
|
|
10,
|
|
0x7E7
|
|
);
|
|
Effects.PlaySound(_maabus.Location, _maabus.Map, 0x1FE);
|
|
|
|
Maabus.Delete();
|
|
Maabus = null;
|
|
|
|
foreach (var c in Components)
|
|
{
|
|
(c as MaabusCoffinComponent)?.TurnToFull();
|
|
}
|
|
}
|
|
|
|
[AfterDeserialization(false)]
|
|
private void AfterDeserialization()
|
|
{
|
|
Sleep();
|
|
}
|
|
}
|
|
|
|
[SerializationGenerator(0, false)]
|
|
public partial class MaabusCoffinComponent : AddonComponent
|
|
{
|
|
[SerializableField(0)]
|
|
private int _fullItemID;
|
|
|
|
[SerializableField(1)]
|
|
private int _emptyItemID;
|
|
|
|
public MaabusCoffinComponent(int itemID) : this(itemID, itemID)
|
|
{
|
|
}
|
|
|
|
public MaabusCoffinComponent(int fullItemID, int emptyItemID) : base(fullItemID)
|
|
{
|
|
_fullItemID = fullItemID;
|
|
_emptyItemID = emptyItemID;
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public Point3D SpawnLocation
|
|
{
|
|
get => Addon is MaabusCoffin coffin ? coffin.SpawnLocation : Point3D.Zero;
|
|
set
|
|
{
|
|
if (Addon is MaabusCoffin coffin)
|
|
{
|
|
coffin.SpawnLocation = value;
|
|
}
|
|
}
|
|
}
|
|
|
|
public void TurnToEmpty()
|
|
{
|
|
ItemID = _emptyItemID;
|
|
}
|
|
|
|
public void TurnToFull()
|
|
{
|
|
ItemID = _fullItemID;
|
|
}
|
|
}
|