ModernUO/Projects/UOContent/Engines/Quests/Haochi's Trials/Mobiles/CursedSoul.cs
2023-10-09 23:58:04 -07:00

52 lines
1.3 KiB
C#

using ModernUO.Serialization;
using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Quests.Samurai;
[SerializationGenerator(0)]
public partial class CursedSoul : BaseCreature
{
[Constructible]
public CursedSoul() : base(AIType.AI_Melee, FightMode.Aggressor)
{
Body = 3;
BaseSoundID = 471;
SetStr(20, 40);
SetDex(40, 60);
SetInt(15, 25);
SetHits(10, 20);
SetDamage(3, 7);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 15, 20);
SetResistance(ResistanceType.Fire, 8, 12);
SetSkill(SkillName.Wrestling, 35.0, 39.0);
SetSkill(SkillName.Tactics, 5.0, 15.0);
SetSkill(SkillName.MagicResist, 10.0);
Fame = 200;
Karma = -200;
PackItem(
Utility.Random(10) switch
{
0 => new LeftArm(),
1 => new RightArm(),
2 => new Torso(),
3 => new Bone(),
4 => new RibCage(),
5 => new RibCage(),
_ => new BonePile() // 6-9
}
);
}
public override string CorpseName => "a cursed soul corpse";
public override string DefaultName => "a cursed soul";
}