ModernUO/Projects/UOContent/Items/Special/Broken Furniture Collection/BrokenArmoire.cs
2023-02-26 00:48:27 -08:00

36 lines
885 B
C#

using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0xC12, 0xC13)]
[SerializationGenerator(0)]
public partial class BrokenArmoireComponent : AddonComponent
{
public BrokenArmoireComponent() : base(0xC12)
{
}
public override int LabelNumber => 1076262; // Broken Armoire
}
[SerializationGenerator(0)]
public partial class BrokenArmoireAddon : BaseAddon
{
[Constructible]
public BrokenArmoireAddon()
{
AddComponent(new BrokenArmoireComponent(), 0, 0, 0);
}
public override BaseAddonDeed Deed => new BrokenArmoireDeed();
}
[SerializationGenerator(0)]
public partial class BrokenArmoireDeed : BaseAddonDeed
{
[Constructible]
public BrokenArmoireDeed() => LootType = LootType.Blessed;
public override BaseAddon Addon => new BrokenArmoireAddon();
public override int LabelNumber => 1076262; // Broken Armoire
}