ModernUO/Projects/UOContent/Items/Special/Broken Furniture Collection/BrokenBed.cs

68 lines
2 KiB
C#

using ModernUO.Serialization;
using Server.Gumps;
namespace Server.Items;
[SerializationGenerator(0)]
public partial class BrokenBedAddon : BaseAddon
{
[Constructible]
public BrokenBedAddon(bool east)
{
if (east) // east
{
AddComponent(new LocalizedAddonComponent(0x1895, 1076263), 0, 0, 0);
AddComponent(new LocalizedAddonComponent(0x1894, 1076263), 0, 1, 0);
AddComponent(new LocalizedAddonComponent(0x1897, 1076263), 1, 0, 0);
AddComponent(new LocalizedAddonComponent(0x1896, 1076263), 1, 1, 0);
}
else // south
{
AddComponent(new LocalizedAddonComponent(0x1899, 1076263), 0, 0, 0);
AddComponent(new LocalizedAddonComponent(0x1898, 1076263), 1, 0, 0);
AddComponent(new LocalizedAddonComponent(0x189B, 1076263), 0, 1, 0);
AddComponent(new LocalizedAddonComponent(0x189A, 1076263), 1, 1, 0);
}
}
public override BaseAddonDeed Deed => new BrokenBedDeed();
}
[SerializationGenerator(0)]
public partial class BrokenBedDeed : BaseAddonDeed, IDirectionAddonDeed
{
public bool East { get; set; }
[Constructible]
public BrokenBedDeed() => LootType = LootType.Blessed;
public override BaseAddon Addon => new BrokenBedAddon(East);
public override int LabelNumber => 1076263; // Broken Bed
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.SendGump(new InternalGump(this));
}
else
{
from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used.
}
}
public void SendTarget(Mobile m)
{
base.OnDoubleClick(m);
}
private class InternalGump : SelectAddonDirectionGump<InternalGump>
{
public InternalGump(IDirectionAddonDeed deed) : base(deed)
{
}
public override int SelectionNumber => 1076749; // Please select your broken bed position
}
}