ModernUO/Projects/UOContent/Items/Special/Broken Furniture Collection/StandingBrokenChair.cs
2023-02-26 00:48:27 -08:00

36 lines
967 B
C#

using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0xC1B, 0xC1C, 0xC1E, 0xC1D)]
[SerializationGenerator(0)]
public partial class StandingBrokenChairComponent : AddonComponent
{
public StandingBrokenChairComponent() : base(0xC1B)
{
}
public override int LabelNumber => 1076259; // Standing Broken Chair
}
[SerializationGenerator(0)]
public partial class StandingBrokenChairAddon : BaseAddon
{
[Constructible]
public StandingBrokenChairAddon()
{
AddComponent(new StandingBrokenChairComponent(), 0, 0, 0);
}
public override BaseAddonDeed Deed => new StandingBrokenChairDeed();
}
[SerializationGenerator(0)]
public partial class StandingBrokenChairDeed : BaseAddonDeed
{
[Constructible]
public StandingBrokenChairDeed() => LootType = LootType.Blessed;
public override BaseAddon Addon => new StandingBrokenChairAddon();
public override int LabelNumber => 1076259; // Standing Broken Chair
}