150 lines
3.8 KiB
C#
150 lines
3.8 KiB
C#
using System;
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using ModernUO.Serialization;
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namespace Server.Items;
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[FlippableAddon(Direction.South, Direction.East)]
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[SerializationGenerator(0)]
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public partial class SacrificialAltarAddon : BaseAddonContainer
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{
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private Timer _timer;
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[Constructible]
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public SacrificialAltarAddon() : base(0x2A9B)
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{
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Direction = Direction.South;
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AddComponent(new LocalizedContainerComponent(0x2A9A, 1074818), 1, 0, 0);
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}
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public override BaseAddonContainerDeed Deed => new SacrificialAltarDeed();
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public override int LabelNumber => 1074818; // Sacrificial Altar
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public override int DefaultMaxWeight => 0;
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public override int DefaultGumpID => 0x107;
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public override int DefaultDropSound => 0x42;
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private void InvalidateContents(Mobile from)
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{
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if (TotalItems >= 50)
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{
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SendLocalizedMessageTo(from, 501478); // The trash is full! Emptying!
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Empty();
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}
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else
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{
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SendLocalizedMessageTo(from, 1010442); // The item will be deleted in three minutes
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if (_timer != null)
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{
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_timer.Stop();
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}
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else
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{
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_timer = new EmptyTimer(this);
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}
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_timer.Start();
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}
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}
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public override bool OnDragDrop(Mobile from, Item dropped)
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{
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if (base.OnDragDrop(from, dropped))
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{
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InvalidateContents(from);
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return true;
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}
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return false;
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}
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public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
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{
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if (base.OnDragDropInto(from, item, p))
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{
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InvalidateContents(from);
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return true;
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}
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return false;
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}
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[AfterDeserialization(false)]
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private void AfterDeserialization()
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{
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// AfterDeserialization is not synchronous (false) since Items is not filled when we deserialize.
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if (Items.Count > 0)
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{
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_timer = new EmptyTimer(this);
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_timer.Start();
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}
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}
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public virtual void Flip(Mobile from, Direction direction)
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{
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switch (direction)
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{
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case Direction.East:
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{
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ItemID = 0x2A9C;
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AddComponent(new LocalizedContainerComponent(0x2A9D, 1074818), 0, -1, 0);
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break;
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}
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case Direction.South:
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{
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ItemID = 0x2A9B;
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AddComponent(new LocalizedContainerComponent(0x2A9A, 1074818), 1, 0, 0);
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break;
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}
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}
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}
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public virtual void Empty()
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{
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var items = Items;
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if (items.Count > 0)
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{
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var location = Location;
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location.Z += 10;
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Effects.SendLocationEffect(location, Map, 0x3709, 10, 10, 0x356);
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Effects.PlaySound(location, Map, 0x32E);
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for (var i = items.Count - 1; i >= 0; --i)
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{
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if (i >= items.Count)
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{
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continue;
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}
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items[i].Delete();
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}
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}
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_timer?.Stop();
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_timer = null;
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}
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private class EmptyTimer : Timer
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{
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private SacrificialAltarAddon _altar;
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public EmptyTimer(SacrificialAltarAddon altar) : base(TimeSpan.FromMinutes(3.0)) => _altar = altar;
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protected override void OnTick()
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{
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_altar.Empty();
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}
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}
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}
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[SerializationGenerator(0)]
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public partial class SacrificialAltarDeed : BaseAddonContainerDeed
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{
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[Constructible]
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public SacrificialAltarDeed() => LootType = LootType.Blessed;
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public override BaseAddonContainer Addon => new SacrificialAltarAddon();
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public override int LabelNumber => 1074818; // Sacrificial Altar
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}
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