ModernUO/Projects/UOContent/Items/Weapons/SpearsAndForks/TribalSpear.cs

35 lines
1.1 KiB
C#

using ModernUO.Serialization;
namespace Server.Items
{
[Flippable(0xF62, 0xF63)]
[SerializationGenerator(0, false)]
public partial class TribalSpear : BaseSpear
{
[Constructible]
public TribalSpear() : base(0xF62) => Hue = 837;
public override double DefaultWeight => 7.0;
public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore;
public override WeaponAbility SecondaryAbility => WeaponAbility.ParalyzingBlow;
public override int AosStrengthReq => 50;
public override int AosMinDamage => 13;
public override int AosMaxDamage => 15;
public override int AosSpeed => 42;
public override float MlSpeed => 2.75f;
public override int OldStrengthReq => 30;
public override int OldMinDamage => 2;
public override int OldMaxDamage => 36;
public override int OldSpeed => 46;
public override int InitMinHits => 31;
public override int InitMaxHits => 80;
public override int VirtualDamageBonus => 25;
public override string DefaultName => "a tribal spear";
}
}