50 lines
1.3 KiB
C#
50 lines
1.3 KiB
C#
using ModernUO.Serialization;
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namespace Server.Mobiles
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{
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[TypeAlias("Server.Mobiles.Housecat")]
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[SerializationGenerator(0, false)]
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public partial class Cat : BaseCreature
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{
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[Constructible]
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public Cat() : base(AIType.AI_Animal, FightMode.Aggressor)
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{
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Body = 0xC9;
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Hue = Utility.RandomAnimalHue();
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BaseSoundID = 0x69;
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SetStr(9);
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SetDex(35);
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SetInt(5);
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SetHits(6);
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SetMana(0);
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SetDamage(1);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 5, 10);
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SetSkill(SkillName.MagicResist, 5.0);
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SetSkill(SkillName.Tactics, 4.0);
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SetSkill(SkillName.Wrestling, 5.0);
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Fame = 0;
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Karma = 150;
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VirtualArmor = 8;
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Tamable = true;
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ControlSlots = 1;
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MinTameSkill = -0.9;
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}
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public override string CorpseName => "a cat corpse";
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public override string DefaultName => "a cat";
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public override int Meat => 1;
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public override FoodType FavoriteFood => FoodType.Meat | FoodType.Fish;
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public override PackInstinct PackInstinct => PackInstinct.Feline;
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}
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}
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