ModernUO/Projects/UOContent/Mobiles/Monsters/Arachnid/Magic/TerathanAvenger.cs

60 lines
1.8 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class TerathanAvenger : BaseCreature
{
[Constructible]
public TerathanAvenger() : base(AIType.AI_Mage)
{
Body = 152;
BaseSoundID = 0x24D;
SetStr(467, 645);
SetDex(77, 95);
SetInt(126, 150);
SetHits(296, 372);
SetMana(46, 70);
SetDamage(18, 22);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Poison, 50);
SetResistance(ResistanceType.Physical, 40, 50);
SetResistance(ResistanceType.Fire, 30, 40);
SetResistance(ResistanceType.Cold, 35, 45);
SetResistance(ResistanceType.Poison, 90, 100);
SetResistance(ResistanceType.Energy, 35, 45);
SetSkill(SkillName.EvalInt, 70.3, 100.0);
SetSkill(SkillName.Magery, 70.3, 100.0);
SetSkill(SkillName.Poisoning, 60.1, 80.0);
SetSkill(SkillName.MagicResist, 65.1, 80.0);
SetSkill(SkillName.Tactics, 90.1, 100.0);
SetSkill(SkillName.Wrestling, 90.1, 100.0);
Fame = 15000;
Karma = -15000;
VirtualArmor = 50;
}
public override string CorpseName => "a terathan avenger corpse";
public override string DefaultName => "a terathan avenger";
public override Poison PoisonImmune => Poison.Deadly;
public override Poison HitPoison => Poison.Deadly;
public override int TreasureMapLevel => 3;
public override int Meat => 2;
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
public override void GenerateLoot()
{
AddLoot(LootPack.Rich, 2);
}
}
}