ModernUO/Projects/UOContent/Mobiles/Monsters/Arachnid/Melee/TerathanWarrior.cs

61 lines
1.7 KiB
C#

using ModernUO.Serialization;
using Server.Engines.Plants;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class TerathanWarrior : BaseCreature
{
[Constructible]
public TerathanWarrior() : base(AIType.AI_Melee)
{
Body = 70;
BaseSoundID = 589;
SetStr(166, 215);
SetDex(96, 145);
SetInt(41, 65);
SetHits(100, 129);
SetMana(0);
SetDamage(7, 17);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 30, 35);
SetResistance(ResistanceType.Fire, 20, 30);
SetResistance(ResistanceType.Cold, 25, 35);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 25, 35);
SetSkill(SkillName.Poisoning, 60.1, 80.0);
SetSkill(SkillName.MagicResist, 60.1, 75.0);
SetSkill(SkillName.Tactics, 80.1, 100.0);
SetSkill(SkillName.Wrestling, 80.1, 90.0);
Fame = 4000;
Karma = -4000;
VirtualArmor = 30;
if (Core.ML && Utility.RandomDouble() < .33)
{
PackItem(Seed.RandomPeculiarSeed(3));
}
}
public override string CorpseName => "a terathan warrior corpse";
public override string DefaultName => "a terathan warrior";
public override int TreasureMapLevel => 1;
public override int Meat => 4;
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
}
}
}