ModernUO/Projects/UOContent/Mobiles/Monsters/ML/Prism of Light/UnfrozenMummy.cs

71 lines
2 KiB
C#

using ModernUO.Serialization;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class UnfrozenMummy : BaseCreature
{
[Constructible]
public UnfrozenMummy()
: base(AIType.AI_Mage)
{
Body = 0x9B;
Hue = 0x480;
BaseSoundID = 0x1D7;
SetStr(450, 500);
SetDex(200, 250);
SetInt(800, 850);
SetHits(1500);
SetDamage(16, 20);
SetDamageType(ResistanceType.Physical, 0);
SetDamageType(ResistanceType.Energy, 50);
SetDamageType(ResistanceType.Cold, 50);
SetResistance(ResistanceType.Physical, 35, 40);
SetResistance(ResistanceType.Fire, 20, 30);
SetResistance(ResistanceType.Cold, 60, 80);
SetResistance(ResistanceType.Poison, 20, 30);
SetResistance(ResistanceType.Energy, 70, 80);
SetSkill(SkillName.Wrestling, 90.0, 100.0);
SetSkill(SkillName.Tactics, 100.0);
SetSkill(SkillName.MagicResist, 250.0);
SetSkill(SkillName.Magery, 50.0, 60.0);
SetSkill(SkillName.EvalInt, 50.0, 60.0);
SetSkill(SkillName.Meditation, 80.0);
Fame = 25000;
Karma = -25000;
PackArcaneScroll(0, 2);
}
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if (Utility.RandomDouble() < 0.6)
c.DropItem( new BrokenCrystals() );
if (Utility.RandomDouble() < 0.1)
c.DropItem( new ParrotItem() );
}
*/
public override string CorpseName => "an unfrozen mummy corpse";
public override string DefaultName => "an unfrozen mummy";
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 2);
// TODO: uncomment once added
// AddLoot( LootPack.Parrot );
}
}
}